Example #1
0
    public void OnGameOperPlayerActionNotify(GameOperPlayerActionNotify data)
    {
        RoomMgr.actionNotify = data;

        int position           = data.position;
        int actions            = data.actions;
        int lastActionPosition = data.lastActionPosition;
        int lastActionCard     = data.lastActionCard;

        string pengArg = "";

        if (MJUtils.Peng())
        {
            pengArg = GetCardStr(data.pengArg);
        }

        string chi = "";

        if (MJUtils.Chi())
        {
            int count = data.chiArg.Count;
            for (int i = 0; i < count; i++)
            {
                GameOperChiArg arg = data.chiArg[i];
                chi += "[" + GetCardStr(arg.myCard1) + "," + GetCardStr(arg.myCard2) + "]-" + GetCardStr(arg.targetCard) + " ";
            }
        }

        Debug.LogFormat("===<color=blue>提示</color>,最后操作[{0}]; 牌[{1}]", strs[lastActionPosition], GetCardStr(lastActionCard));
        Debug.LogFormat("===<color=blue>提示</color>,{0} <color=yellow>{1}</color>,[{2}] 支对:[{3}],听列表:[{4}]", strs[data.position], ActionStr(data.actions), pengArg + chi, ToStr(data.tingDzs), ToStr(data.tingList));

        if (lastActionPosition >= 0 && lastActionCard > 0)
        {
            MJPlayer   p  = Game.MJMgr.GetPlayerByPosition(lastActionPosition);
            GameObject go = p.dropCardLayout.last;
            if (null != go)
            {
                MJEntity et = go.GetComponent <MJEntity>();
                if (null != et)
                {
                    Game.MJMgr.LastDropCard = et;
                    Game.MJMgr.targetFlag.gameObject.SetActive(true);
                    Game.MJMgr.targetFlag.position = go.transform.position;
                }
            }
        }
        else
        {
            Game.MJMgr.targetFlag.gameObject.SetActive(false);
        }

        EventDispatcher.DispatchEvent(MessageCommand.MJ_UpdatePlayPage);
    }