Example #1
0
 protected override void OnWrite()
 {
     GameNetworkMessage.WriteMBTeamReferenceToPacket(this.Team, CompressionMission.TeamCompressionInfo);
     GameNetworkMessage.WriteIntToPacket((int)this.Side, CompressionMission.TeamSideCompressionInfo);
     GameNetworkMessage.WriteUintToPacket(this.Color, CompressionGeneric.ColorCompressionInfo);
     GameNetworkMessage.WriteUintToPacket(this.Color2, CompressionGeneric.ColorCompressionInfo);
     GameNetworkMessage.WriteStringToPacket(this.BannerCode);
     GameNetworkMessage.WriteBoolToPacket(this.IsPlayerGeneral);
     GameNetworkMessage.WriteBoolToPacket(this.IsPlayerSergeant);
 }
Example #2
0
 protected override void OnWrite()
 {
     GameNetworkMessage.WriteMBTeamReferenceToPacket(this.Team1, CompressionMission.TeamCompressionInfo);
     GameNetworkMessage.WriteMBTeamReferenceToPacket(this.Team2, CompressionMission.TeamCompressionInfo);
     GameNetworkMessage.WriteBoolToPacket(this.IsEnemyOf);
 }
 protected override void OnWrite()
 {
     GameNetworkMessage.WriteAgentReferenceToPacket(this.Agent);
     GameNetworkMessage.WriteMBTeamReferenceToPacket(this.Team, CompressionMission.TeamCompressionInfo);
 }