Example #1
0
    public void ConnectConfirm()
    {
        client.CloseSocket();
        client.OnConnectedToServer("192.168.0.192", 8809);
        Thread.Sleep(3000);
        ConnectConfirmRequest request = new ConnectConfirmRequest();

        request.token  = this.token;
        request.userId = this.userId;
        request.roleId = this.roleId;

        client.SendGameMessage(request);
    }
Example #2
0
    public void ConnectConfirm()
    {
        client.CloseSocket();
        client.OnConnectedToServer("192.168.0.192", 8809);
        Thread.Sleep(3000);
        ConfirmInfo confirmInfo = new ConfirmInfo();

        confirmInfo.type   = 1;
        confirmInfo.token  = this.token;
        confirmInfo.userId = this.userId;
        confirmInfo.roleId = this.roleId;
        string             json    = JsonConvert.SerializeObject(confirmInfo);
        GateMessageRequest request = new GateMessageRequest();

        request.message = json;
        client.SendGameMessage(request);
    }