void Start() { _fileHandler = gameHandler.GetComponent<FileHandler>(); _gameTimeHandler = gameHandler.GetComponent<GameTimeHandler>(); _gameMoneyHandler = gameHandler.GetComponent<GameMoneyHandler>(); Debug.Log("KeyboardControls.Start"); }
void Start() { _playerMovement = player.GetComponent <PlayerMovement>(); _dataBaseConnector = gameHandler.GetComponent <DataBaseConnector>(); _errorGui = gameHandler.GetComponent <ErrorGui>(); _gameMoneyHandler = gameHandler.GetComponent <GameMoneyHandler>(); Debug.Log("ItemMenu.Start"); }