private void ActionKeyMappingOpenGameMenu(object sender, ActionTriggeredEventArgs e) { GameMenuScreen menuScreen = new GameMenuScreen(); menuScreen.Initialize(this.Manager); menuScreen.Show(); }
public Game() { Mcharacter = new MainCharacter(); finished = false; font18 = new Font("data/fonts/Joystix.ttf", 18); Groom = new Room(); rand = new Random(); Steps = rand.Next(randMin, randMax); Time = 0; countTimer = 0; AverageEnemyLevel = 6; CanFight = true; gm = new GameMenuScreen(); }