// Loads a snapshot of a previous game state public void LoadSnapshot(GameSnapshot snapshot) { //Debug.Log("snapshot loaded"); gamemap.LoadSnapshot(snapshot.mapState); player.LoadSnapshot(snapshot.playerState); }
// Loads a snapshot of a previous game state public void LoadSnapshot(GameSnapshot snapshot) { //Debug.Log("snapshot loaded"); gamemap.LoadSnapshot(snapshot.mapState); player.LoadSnapshot(snapshot.playerState); }