// Use this for initialization
 void Start()
 {
     humenAttribute   = GameObject.FindWithTag("Player").GetComponent <HumenAttributeManage>();
     extraMessageView = GameObject.Find("ViewManagment").GetComponent <ExtraMessageView>();
     agent            = GameObject.FindWithTag("Player").GetComponent <NavMeshAgent>();
     gameMange        = GameObject.FindWithTag("Player").GetComponent <GameMange>();
 }
Example #2
0
    // Use this for initialization
    void Start()
    {
        game = GameObject.FindWithTag("Player").GetComponent <GameMange>();
        foreach (GameObject go in lasers)
        {
            go.SetActive(false);
        }

        StartCoroutine(IsGameOver());
    }
Example #3
0
 private void Awake()
 {
     gameMange = GameObject.FindWithTag("Player").GetComponent <GameMange>();
 }
Example #4
0
 private void Start()
 {
     electricModel = GetComponent <ElectricModel>();
     gameMange     = GameObject.FindWithTag("Player").GetComponent <GameMange>();
 }
 private void Start()
 {
     game      = GameObject.FindWithTag("Player").GetComponent <GameMange>();
     animation = GetComponent <Animation>();
     light     = GetComponent <Light>();
 }