// Use this for initialization void Start() { variablesScript = GetComponent <variables>(); gameManager = GameObject.Find("GameManager").GetComponent <GameManager_References>(); pauseButton = gameManager.pauseButton; resumeButton = gameManager.resumeButton; exitButton = gameManager.exitButton; volumeSlider = gameManager.volumeSlider; if (isLocalPlayer) { //Add the listeners to the buttons pauseButton.GetComponent <Button>().onClick.AddListener(Pause); resumeButton.GetComponent <Button>().onClick.AddListener(Resume); exitButton.GetComponent <Button>().onClick.AddListener(Exit); } }
void Awake(){ instance = this; }
// Use this for initialization void Start() { gameMgr = GameObject.Find ("GameManager").GetComponent<GameManager>(); game_Refs = GameObject.Find("GameManager").GetComponent<GameManager_References>(); currentReticle = GameObject.Find("active").GetComponent<Image>().sprite; }