/// <summary> /// 用户分享 /// </summary> /// <param name="request"></param> /// <returns></returns> public static async Task <OperationResult <GameUserShareResponse> > GameUserShareAsync( GameUserShareRequest request) { try { var manager = GameManagerFactory.GetGameManager(request.GameVersion); if (manager == null) { // 未实现 return(OperationResult.FromError <GameUserShareResponse>("-3", Resource.Invalid_Game_NotImpl)); } var result = await manager.GameUserShareAsync(request); if (string.IsNullOrWhiteSpace(result.errCode) && result.response != null) { return(OperationResult.FromResult(result.response)); } return(OperationResult.FromError <GameUserShareResponse>(result.errCode, result.errMsg)); } catch (NotImplementedException e) { // 未实现 return(OperationResult.FromError <GameUserShareResponse>("-3", Resource.Invalid_Game_NotImpl)); } }
public GameManagerController( ILogger <GameManagerController> logger, IGameRoomAdapter gameRoomAdapter, GameManagerFactory gameManagerFactory ) { this.logger = logger; this.gameRoomAdapter = gameRoomAdapter; this.gameManagerFactory = gameManagerFactory; }
public PlayerMatchingService( IGameRoomAdapter gameRoomAdapter, IWaitingPlayerAdapter waitingPlayerAdapter, GameManagerFactory gameManagerFactory ) { this.gameRoomAdapter = gameRoomAdapter; this.waitingPlayerAdapter = waitingPlayerAdapter; this.gameManagerFactory = gameManagerFactory; }
/// <summary> /// 获取 里程碑信息 /// </summary> /// <param name="request"></param> /// <returns></returns> public static async Task <OperationResult <GetGameMilepostInfoResponse> > GetGameMilepostInfoAsync( GetGameMilepostInfoRequest request) { var manager = GameManagerFactory.GetGameManager(request.GameVersion); if (manager == null) { // 未实现 return(OperationResult.FromError <GetGameMilepostInfoResponse>("-3", Resource.Invalid_Game_NotImpl)); } return(OperationResult.FromResult(await manager.GetGameMilepostInfoAsync(request))); }
private int Play() { var gameManager = GameManagerFactory.Create(); log.Info(gameManager); var tactics = this.tactics .Select(t => t()); gameManager.Play(tactics); log.Info(gameManager); return(gameManager.Score); }
public void Start() { Choice player1Choice; GameManager gm = GameManagerFactory.Create(); while (true) { Console.Clear(); player1Choice = ConsoleInput.GetChoiceFromUser(); PlayRoundResponse response = gm.PlayRound(player1Choice); ConsoleOutput.DisplayResult(response); if (!ConsoleInput.QueryPlayAgain()) { return; } } }
/// <summary> /// 获取某天之前的积分排行 /// </summary> /// <param name="request"></param> /// <returns></returns> public static async Task <OperationResult <GetRankListBeforeDayResponse> > GetRankListBeforeDayAsync(GetRankListBeforeDayRequest request) { try { var manager = GameManagerFactory.GetGameManager(request.GameVersion); if (manager == null) { // 未实现 return(OperationResult.FromError <GetRankListBeforeDayResponse>("-3", Resource.Invalid_Game_NotImpl)); } return(await manager.GetRankListBeforeDayAsync(request)); } catch (NotImplementedException e) { // 未实现 return(OperationResult.FromError <GetRankListBeforeDayResponse>("-3", Resource.Invalid_Game_NotImpl)); } }
/// <summary> /// 用户进入游戏 /// </summary> /// <param name="request"></param> /// <returns></returns> public static async Task <OperationResult <UserParticipateGameResponse> > UserParticipateGameAsync(UserParticipateGameRequest request) { try { var manager = GameManagerFactory.GetGameManager(request.GameVersion); if (manager == null) { // 未实现 return(OperationResult.FromError <UserParticipateGameResponse>("-3", Resource.Invalid_Game_NotImpl)); } return(await manager.UserParticipateGameAsync(request)); } catch (NotImplementedException e) { // 未实现 return(OperationResult.FromError <UserParticipateGameResponse>("-3", Resource.Invalid_Game_NotImpl)); } }
/// <summary> /// 小游戏 - 删除游戏的人员数据 - 内部用 /// </summary> /// <param name="request"></param> /// <returns></returns> /// <exception cref="NotImplementedException"></exception> public static async Task <OperationResult <bool> > DeleteGameUserDataAsync(DeleteGameUserDataRequest request) { try { var manager = GameManagerFactory.GetGameManager(request.GameVersion); if (manager == null) { // 未实现 return(OperationResult.FromError <bool>("-3", Resource.Invalid_Game_NotImpl)); } var result = await manager.DeleteGameUserDataAsync(request); return(OperationResult.FromResult(result)); } catch (NotImplementedException e) { // 未实现 return(OperationResult.FromError <bool>("-3", Resource.Invalid_Game_NotImpl)); } }
/// <summary> /// 获取 用户助力信息【剩余助力次数】 /// </summary> /// <param name="request"></param> /// <returns></returns> public static async Task <OperationResult <GetGameUserSupportInfoResponse> > GetGameUserSupportInfoAsync( GetGameUserSupportInfoRequest request) { try { var manager = GameManagerFactory.GetGameManager(request.GameVersion); if (manager == null) { // 未实现 return(OperationResult.FromError <GetGameUserSupportInfoResponse>("-3", Resource.Invalid_Game_NotImpl)); } var result = await manager.GetGameUserSupportInfoAsync(request); return(OperationResult.FromResult(result)); } catch (NotImplementedException e) { // 未实现 return(OperationResult.FromError <GetGameUserSupportInfoResponse>("-3", Resource.Invalid_Game_NotImpl)); } }
/// <summary> /// 小游戏 - 订单状态跟踪 /// </summary> /// <param name="request"></param> /// <returns></returns> public static async Task <OperationResult <GameOrderTrackingResponse> > GameOrderTrackingAsync(GameOrderTackingRequest request) { try { var gameVersion = request.GameVersion; IList <DefaultGameManager> gameManagers; if (gameVersion == GameVersionEnum.None) { gameManagers = GameManagerFactory.GetAllGameManagers(); } else { gameManagers = new List <DefaultGameManager>() { GameManagerFactory.GetGameManager(gameVersion) }; } foreach (var defaultGameManager in gameManagers) { try { await defaultGameManager.GameOrderTrackingAsync(request); } catch (NotImplementedException e) { } } return(OperationResult.FromResult(new GameOrderTrackingResponse())); } catch (NotImplementedException e) { // 未实现 return(OperationResult.FromError <GameOrderTrackingResponse>("-3", Resource.Invalid_Game_NotImpl)); } }