Example #1
0
 protected override void RegisterPart(SceneObjectPart part)
 {
     if (part.Name == IN_WORLD_NAME)
     {
         m_gameManagerButton = new GameManagerButton(m_controller, part);
     }
 }
Example #2
0
 protected override void RegisterPart(SceneObjectPart part)
 {
     if (part.Name == IN_WORLD_NAME)
         m_gameManagerButton = new GameManagerButton(m_controller, part);
 }