public SkillData(GameManager.skill _skillType, float _proficiency, int _skillLevel)
 {
     skillType = _skillType;
     proficiency = _proficiency;
     skillLevel = _skillLevel;
 }
 public SkillData()
 {
     skillType = GameManager.skill.BodyLanguage;
     proficiency = 1;
     skillLevel = 1;
 }