public static GameManageHub GetInstance()
    {
        if (_instance == null)
        {
            _instance = new GameManageHub();
        }

        return(_instance);
    }
Example #2
0
 public CharactorBuildSystem(GameManageHub hub) : base(hub)
 {
 }
Example #3
0
 protected IGameSystem(GameManageHub hub)
 {
     Hub = hub;
 }