public void OnGameLoad(GameLoadEvent e)
 {
     hasLoadGame = true;
 }
Example #2
0
 public void GameLoads(object sender, GameLoadEvent load)
 {
     _rockChunkId  = StaticChunkPool.GetId("Main.RockChunk");
     _waterChunkId = StaticChunkPool.GetId("Main.WaterChunk");
 }