private void btnAddBot_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                //TODO: Implement:
                //  ConverterMatterToFuel
                //  ConverterMatterToEnergy

                //_itemOptions.CameraColorRGBNeuronDensity = 160 * 3;

                #region DNA

                List<ShipPartDNA> parts = new List<ShipPartDNA>();

                parts.Add(new ShipPartDNA() { PartType = EnergyTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0, 0, 1.43121944558768), Scale = new Vector3D(2.7969681248785, 2.7969681248785, 0.754175785992705) });

                parts.Add(new ShipPartDNA() { PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.617709955450103, 0, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366) });
                parts.Add(new ShipPartDNA() { PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-2.16134944924876E-05, -0.60985890545398, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366) });
                parts.Add(new ShipPartDNA() { PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.00387496389974934, 0.618396858731443, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366) });
                parts.Add(new ShipPartDNA() { PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.624666220599071, 0.00100528924605325, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366) });

                parts.Add(new ShipPartDNA() { PartType = CargoBay.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0, 0, 0), Scale = new Vector3D(1, 1, 1) });

                parts.Add(new ShipPartDNA() { PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.850947345148112, -0.0019217800299223, -0.1657062616585), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994) });
                parts.Add(new ShipPartDNA() { PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00589599969475301, 0.850929089078933, -0.1657062616585), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994) });
                parts.Add(new ShipPartDNA() { PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00522521361558187, -0.850933472485232, -0.165706261658499), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994) });
                parts.Add(new ShipPartDNA() { PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.850949515219971, 0, -0.165706261658499), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994) });

                parts.Add(new ShipPartDNA() { PartType = ConverterMatterToFuel.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.232899395582397, -0.238935114546265, 0.773100284172734), Scale = new Vector3D(0.903613735551713, 0.903613735551713, 0.903613735551713) });
                parts.Add(new ShipPartDNA() { PartType = ConverterMatterToEnergy.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.22797553388197, 0.226717979419686, 0.775967026847012), Scale = new Vector3D(0.903613735551713, 0.903613735551713, 0.903613735551713) });

                parts.Add(new ShipPartDNA() { PartType = SensorSpin.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.262933776282848, 0.240405245709603, 0.755961022082205), Scale = new Vector3D(1, 1, 1) });
                parts.Add(new ShipPartDNA() { PartType = EnergyTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.250217552102507, -0.280865739393283, 0.743561713316594), Scale = new Vector3D(0.399083346950047, 0.399083346950047, 0.236501125779081) });       // This is just a placeholder for a future sensor (need to put something here so mass is balanced)

                parts.Add(new ShipPartDNA() { PartType = CameraColorRGB.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00208559296997747, 0, 2.00222812584528), Scale = new Vector3D(1, 1, 1) });

                parts.Add(new ThrusterDNA() { PartType = Thruster.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00137913748707474, 0, -1.20661030017992), Scale = new Vector3D(1.29260597488229, 1.29260597488229, 1.29260597488229), ThrusterType = ThrusterType.One });

                parts.Add(new ThrusterDNA() { PartType = Thruster.PARTTYPE, Orientation = new Quaternion(-0.623025498564933, -0.775855164007238, -0.0622612340741654, 0.0775340657568128), Position = new Point3D(0.189965645143804, -0.859019870524953, 0.883258802478369), Scale = new Vector3D(0.522840753255495, 0.522840753255495, 0.522840753255495), ThrusterType = ThrusterType.One });
                parts.Add(new ThrusterDNA() { PartType = Thruster.PARTTYPE, Orientation = new Quaternion(0.948585651195026, -0.300495041099996, 0.0947956598959211, 0.0300295768554372), Position = new Point3D(-0.719304806310003, 0.506559650891123, 0.883258802478371), Scale = new Vector3D(0.522840753255495, 0.522840753255495, 0.522840753255495), ThrusterType = ThrusterType.One });
                parts.Add(new ThrusterDNA() { PartType = Thruster.PARTTYPE, Orientation = new Quaternion(0.304146575685315, -0.947421167104513, 0.0303944881633535, 0.0946792887093452), Position = new Point3D(0.715381156965589, 0.512085817563994, 0.883258802478369), Scale = new Vector3D(0.522840753255495, 0.522840753255495, 0.522840753255495), ThrusterType = ThrusterType.One });

                ShipDNA dna = ShipDNA.Create(parts);
                dna.ShipLineage = Guid.NewGuid().ToString();

                #endregion

                ShipCoreArgs core = new GameItems.ShipCoreArgs()
                {
                    Map = _map,
                    Material_Ship = _material_Bot,
                    World = _world,
                };

                ShipExtraArgs extra = new ShipExtraArgs()
                {
                    Options = _editorOptions,
                    ItemOptions = _itemOptions,
                    Material_Projectile = _material_Projectile,
                    Radiation = _radiation,
                    CameraPool = _cameraPool,
                };

                //Swimbot bot = await Swimbot.GetNewSwimbotAsync(dna, _world, _material_Bot, _map, extra);
                Swimbot bot = new Swimbot(BotConstructor.ConstructBot(dna, core, extra));
                bot.PhysicsBody.ApplyForceAndTorque += new EventHandler<BodyApplyForceAndTorqueArgs>(Bot_ApplyForceAndTorque);

                bot.PhysicsBody.Rotation = Math3D.GetRandomRotation();
                bot.PhysicsBody.Position = Math3D.GetRandomVector_Spherical(BOUNDRYSIZEHALF * .5d).ToPoint();

                //bot.PhysicsBody.Position = new Point3D(0, 0, BOUNDRYSIZEHALF * -.75d);

                if (bot.Energy != null)
                {
                    bot.Energy.QuantityCurrent = bot.Energy.QuantityMax * .5d;
                }
                if (bot.Fuel != null)
                {
                    bot.Fuel.QuantityCurrent = bot.Fuel.QuantityMax * .5d;
                }
                bot.RecalculateMass();

                _map.AddItem(bot);
                _bots.Add(bot);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString(), this.Title, MessageBoxButton.OK, MessageBoxImage.Error);
            }
        }
Example #2
0
        private void AddBot_Click(object sender, RoutedEventArgs e)
        {
            try
            {
                //TODO: Implement:
                //  ConverterMatterToFuel
                //  ConverterMatterToEnergy

                //_itemOptions.CameraColorRGBNeuronDensity = 160 * 3;

                #region DNA

                List <ShipPartDNA> parts = new List <ShipPartDNA>();

                parts.Add(new ShipPartDNA()
                {
                    PartType = EnergyTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0, 0, 1.43121944558768), Scale = new Vector3D(2.7969681248785, 2.7969681248785, 0.754175785992705)
                });

                parts.Add(new ShipPartDNA()
                {
                    PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.617709955450103, 0, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-2.16134944924876E-05, -0.60985890545398, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.00387496389974934, 0.618396858731443, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = FuelTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.624666220599071, 0.00100528924605325, -1.17934947097654), Scale = new Vector3D(1.27861383329322, 1.27861383329322, 1.2242161981366)
                });

                parts.Add(new ShipPartDNA()
                {
                    PartType = CargoBay.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0, 0, 0), Scale = new Vector3D(1, 1, 1)
                });

                parts.Add(new ShipPartDNA()
                {
                    PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.850947345148112, -0.0019217800299223, -0.1657062616585), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00589599969475301, 0.850929089078933, -0.1657062616585), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00522521361558187, -0.850933472485232, -0.165706261658499), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = Brain.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.850949515219971, 0, -0.165706261658499), Scale = new Vector3D(0.730753808122994, 0.730753808122994, 0.730753808122994)
                });

                parts.Add(new ShipPartDNA()
                {
                    PartType = ConverterMatterToFuel.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.232899395582397, -0.238935114546265, 0.773100284172734), Scale = new Vector3D(0.903613735551713, 0.903613735551713, 0.903613735551713)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = ConverterMatterToEnergy.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.22797553388197, 0.226717979419686, 0.775967026847012), Scale = new Vector3D(0.903613735551713, 0.903613735551713, 0.903613735551713)
                });

                parts.Add(new ShipPartDNA()
                {
                    PartType = SensorSpin.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(0.262933776282848, 0.240405245709603, 0.755961022082205), Scale = new Vector3D(1, 1, 1)
                });
                parts.Add(new ShipPartDNA()
                {
                    PartType = EnergyTank.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.250217552102507, -0.280865739393283, 0.743561713316594), Scale = new Vector3D(0.399083346950047, 0.399083346950047, 0.236501125779081)
                });                                                                                                                                                                                                                                                                         // This is just a placeholder for a future sensor (need to put something here so mass is balanced)

                parts.Add(new ShipPartDNA()
                {
                    PartType = CameraColorRGB.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00208559296997747, 0, 2.00222812584528), Scale = new Vector3D(1, 1, 1)
                });

                parts.Add(new ThrusterDNA()
                {
                    PartType = Thruster.PARTTYPE, Orientation = Quaternion.Identity, Position = new Point3D(-0.00137913748707474, 0, -1.20661030017992), Scale = new Vector3D(1.29260597488229, 1.29260597488229, 1.29260597488229), ThrusterType = ThrusterType.One
                });

                parts.Add(new ThrusterDNA()
                {
                    PartType = Thruster.PARTTYPE, Orientation = new Quaternion(-0.623025498564933, -0.775855164007238, -0.0622612340741654, 0.0775340657568128), Position = new Point3D(0.189965645143804, -0.859019870524953, 0.883258802478369), Scale = new Vector3D(0.522840753255495, 0.522840753255495, 0.522840753255495), ThrusterType = ThrusterType.One
                });
                parts.Add(new ThrusterDNA()
                {
                    PartType = Thruster.PARTTYPE, Orientation = new Quaternion(0.948585651195026, -0.300495041099996, 0.0947956598959211, 0.0300295768554372), Position = new Point3D(-0.719304806310003, 0.506559650891123, 0.883258802478371), Scale = new Vector3D(0.522840753255495, 0.522840753255495, 0.522840753255495), ThrusterType = ThrusterType.One
                });
                parts.Add(new ThrusterDNA()
                {
                    PartType = Thruster.PARTTYPE, Orientation = new Quaternion(0.304146575685315, -0.947421167104513, 0.0303944881633535, 0.0946792887093452), Position = new Point3D(0.715381156965589, 0.512085817563994, 0.883258802478369), Scale = new Vector3D(0.522840753255495, 0.522840753255495, 0.522840753255495), ThrusterType = ThrusterType.One
                });

                ShipDNA dna = ShipDNA.Create(parts);
                dna.ShipLineage = Guid.NewGuid().ToString();

                #endregion

                ShipCoreArgs core = new GameItems.ShipCoreArgs()
                {
                    Map           = _map,
                    Material_Ship = _material_Bot,
                    World         = _world,
                };

                ShipExtraArgs extra = new ShipExtraArgs()
                {
                    Options             = _editorOptions,
                    ItemOptions         = _itemOptions,
                    Material_Projectile = _material_Projectile,
                    Radiation           = _radiation,
                    CameraPool          = _cameraPool,
                };

                //Swimbot bot = await Swimbot.GetNewSwimbotAsync(dna, _world, _material_Bot, _map, extra);
                Swimbot bot = new Swimbot(BotConstructor.ConstructBot(dna, core, extra));
                bot.PhysicsBody.ApplyForceAndTorque += new EventHandler <BodyApplyForceAndTorqueArgs>(Bot_ApplyForceAndTorque);

                bot.PhysicsBody.Rotation = Math3D.GetRandomRotation();
                bot.PhysicsBody.Position = Math3D.GetRandomVector_Spherical(BOUNDRYSIZEHALF * .5d).ToPoint();

                //bot.PhysicsBody.Position = new Point3D(0, 0, BOUNDRYSIZEHALF * -.75d);

                if (bot.Energy != null)
                {
                    bot.Energy.QuantityCurrent = bot.Energy.QuantityMax * .5d;
                }
                if (bot.Fuel != null)
                {
                    bot.Fuel.QuantityCurrent = bot.Fuel.QuantityMax * .5d;
                }
                bot.RecalculateMass();

                _map.AddItem(bot);
                _bots.Add(bot);
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.ToString(), this.Title, MessageBoxButton.OK, MessageBoxImage.Error);
            }
        }