public void HideWarning() { //stop fading out StopCoroutine("FadeInfoUI"); //destroy the message gameui.HideMessage(); }
void UiInfo(string mes, Color col) { GameInfoUI info = gameObject.AddComponent <GameInfoUI>(); info.SetButton(LocaleManager.locale.OK, () => { info.HideMessage(); Destroy(info); }); info.ShowMessage(mes, col); }