public async Task <IHttpActionResult> PutGameInGame(int id, GameInGame gameInGame) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != gameInGame.ID) { return(BadRequest()); } db.Entry(gameInGame).State = EntityState.Modified; try { await db.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!GameInGameExists(id)) { return(NotFound()); } else { throw; } } return(StatusCode(HttpStatusCode.NoContent)); }
public async Task <IHttpActionResult> GetGameInGame(int id) { GameInGame gameInGame = await db.GamerInGame.FindAsync(id); if (gameInGame == null) { return(NotFound()); } return(Ok(gameInGame)); }
public async Task <IHttpActionResult> PostGameInGame(GameInGame gameInGame) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } db.GamerInGame.Add(gameInGame); await db.SaveChangesAsync(); return(CreatedAtRoute("DefaultApi", new { id = gameInGame.ID }, gameInGame)); }
public async Task <IHttpActionResult> DeleteGameInGame(int id) { GameInGame gameInGame = await db.GamerInGame.FindAsync(id); if (gameInGame == null) { return(NotFound()); } db.GamerInGame.Remove(gameInGame); await db.SaveChangesAsync(); return(Ok(gameInGame)); }