public override void DrawHud(SpriteBatch spriteBatch) { base.DrawHud(spriteBatch); mBackground.Draw(spriteBatch, 1f); foreach (var file in mFiles) { file.Draw(spriteBatch, 1f); } mBack.Draw(spriteBatch, 1f); }
public void DrawHud(SpriteBatch spriteBatch) { mInGameMenu.Draw(spriteBatch, 1f); mLoadButton.Draw(spriteBatch, 1f); mSaveButton.Draw(spriteBatch, 1f); mGraphicsButton.Draw(spriteBatch, 1f); mSoundButton.Draw(spriteBatch, 1f); mBackToMainMenuButton.Draw(spriteBatch, 1f); mBackToGameButton.Draw(spriteBatch, 1f); }