Example #1
0
 static public int get_auth_result(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_RC_ShakeHands_Ret self = (GameFrameworkMessage.Msg_RC_ShakeHands_Ret)checkSelf(l);
         pushValue(l, true);
         pushEnum(l, (int)self.auth_result);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #2
0
 static public int constructor(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_RC_ShakeHands_Ret o;
         o = new GameFrameworkMessage.Msg_RC_ShakeHands_Ret();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #3
0
 static public int set_auth_result(IntPtr l)
 {
     try {
         GameFrameworkMessage.Msg_RC_ShakeHands_Ret         self = (GameFrameworkMessage.Msg_RC_ShakeHands_Ret)checkSelf(l);
         GameFrameworkMessage.Msg_RC_ShakeHands_Ret.RetType v;
         checkEnum(l, 2, out v);
         self.auth_result = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }