private void okButton_Click(object sender, RoutedEventArgs e)
        {
            bool isValidPath = isValidSelectedPath();

            EventLogger.logEvent("okButton_Click", new Dictionary <string, object> {
                { "isValidPath", isValidPath }
            });
            if (isValidPath)
            {
                result = GameFilesWindowResult.useSelectedPath;
                this.Close();
                return;
            }

            MessageBox.Show(R.NO_GAME_FILES_FOUND_ERROR_MESSAGE, R.ERROR);
        }
 private void exitButton_Click(object sender, RoutedEventArgs e)
 {
     EventLogger.logEvent("exitButton_Click");
     result = GameFilesWindowResult.exit;
     this.Close();
 }