public void RemoveAllGameFibers() { foreach (GameFiber gf in GameFibers) { GameFibers.Remove(gf); } }
public void DeleteDuplicates() { if (Duplicates() == 0) { return; } for (int i = 0; i < GameFibers.Count; i++) { for (int x = 0; x < GameFibers.Count; x++) { if (GameFibers[i] == GameFibers[x] && i != x) { GameFibers.Remove(GameFibers[x]); } } } }
public void RemoveGameFiber(GameFiber fiber) { GameFibers.Remove(fiber); }