Example #1
0
    static void Main(string[] args)
    {
        //Console.WriteLine("Hello");
        //Queue<int> queue = new Queue<int>();

        //queue.Enqueue(0);
        //queue.Enqueue(1);
        //queue.Enqueue(2);
        //queue.Enqueue(3);
        ////Console.WriteLine("Q: " + queue.Dequeue());
        ////Console.WriteLine("Q: " + queue.Dequeue());
        ////Console.WriteLine("Q: " + queue.Dequeue());
        ////Console.WriteLine("Q: " + queue.Last<int>());
        //Console.ReadLine();

        GameData game = GameData.Instance = new GameData();
        AI       ai   = new AI_V2();

        GameExecution.InitGameAndZoneInfo(game, DateTime.Now.Ticks);

        while (true)
        {
            GameExecution.InitTurnInfoAndCallStartUpdate(game, DateTime.Now.Ticks);
        }
    }
Example #2
0
    static void Main(string[] args)
    {
        GameData game = GameData.Instance = new GameData();
        AI       ai   = new AI_V2();

        GameExecution.InitGameAndZoneInfo(game, DateTime.Now.Ticks);

        while (true)
        {
            GameExecution.InitTurnInfoAndCallStartUpdate(game, DateTime.Now.Ticks);
        }
    }