public void playWalkAnimation() { if (gameEntity != null) { gameEntity.playWalkAnimation(); } }
public void playWalkAnimation() { //if(gameEntity != null) if (!System.Object.ReferenceEquals(gameEntity, null)) { gameEntity.playWalkAnimation(); } }
public void playWalkAnimation() { if (gameEntity != null) { gameEntity.playWalkAnimation(); } }
public void playWalkAnimation() { //if(gameEntity != null) if (!System.Object.ReferenceEquals(gameEntity, null)) { gameEntity.playWalkAnimation(); } }