Example #1
0
    static void Initialize()
    {
        GameDesign window = EditorWindow.GetWindow <GameDesign>(true, "GAME DESIGN");

        window.maxSize = new Vector2(550f, 635f);
        window.minSize = window.maxSize;
    }
Example #2
0
 void Awake()
 {
     Instance          = this;
     startingNoiseSize = new Vector3(0.5f, initialTreeSize, initialTreeSize);
 }