Example #1
0
        // game data request
        public void ReceiveGameDataRequest(Socket clientSocket, byte[] data)
        {
            // packet serialize
            GameDataRequestPacket receivePacket       = new GameDataRequestPacket(data);
            GameDataRequestData   gameDataRequestData = receivePacket.GetData();

            // process
            List <StoreData> storeDataSet = new List <StoreData>();
            List <ItemData>  itemDataSet  = new List <ItemData>();

            dataProcessor.GetGameData(gameDataRequestData.playerID, storeDataSet, itemDataSet);

            // send store data
            foreach (StoreData element in storeDataSet)
            {
                StoreDataPacket sendPacket = new StoreDataPacket(element);

                networkProcessor.Send(clientSocket, sendPacket);
            }

            // send item data
            foreach (ItemData element in itemDataSet)
            {
                ItemDataPacket sendPacket = new ItemDataPacket(element);

                networkProcessor.Send(clientSocket, sendPacket);
            }
        }
    // serialize game data request data
    public bool Serialize(GameDataRequestData data)
    {
        // clear buffer
        Clear();

        // serialize element
        bool result = true;

        result &= Serialize(data.playerID);

        // failure serialize -> method exit
        if (!result)
        {
            return(false);
        }

        // success serialize -> return result
        return(true);
    }
    // deserialize game data request data
    public bool Deserialize(ref GameDataRequestData data)
    {
        // set deserialize data
        bool result = (GetDataSize() > 0) ? true : false;

        // data read failure -> method exit
        if (!result)
        {
            return(false);
        }

        // return data initialize
        string playerID;

        // data deserizlize
        result &= Deserialize(out playerID, (int)GetDataSize());

        // input data
        data.playerID = playerID;

        // return result
        return(result);
    }