public QuadTree(Rectangle bounds, GameDataLake gameDataLake) { Bounds = bounds; GameDataLake = gameDataLake; Items = new Dictionary <int, Node>(); Top = new Node(0, Bounds, this); }
public GameStateLoop(Game game, SpriteBatch spriteBatch, StateController stateController) { Game = game; StateController = stateController; GameDataLake = new GameDataLake(); Character = new Character(GameDataLake); Initialize(); }