private void GameSaveClear()
        {
            logger.Info("MinesweeperController GameSaveClear(), Prev game is over. Erasing user save file.");
            //We are doing this here rather than on the index so such a check is not done everytime the page reloads, only once we need to clear the gamesave.
            GameDAOService gameDAO = new GameDAOService();

            gameDAO.ClearSave(user);//save that null board to database, don't need to inform session as GameOver=true by here. WIll auto make new board.
        }
        public ActionResult OnGameSave()
        {
            if (GameOver == false)        //Dont want to save a game that is over.
            {
                //update the database
                GameDAOService gameDAO = new GameDAOService();
                myBoard.GameAlert = "Game Saved!" + DateTime.Now;
                gameDAO.SaveGame(user, myBoard);
                //then update the session
                Session["User"] = user; //save to DB and inform the session

                logger.Info("MinesweeperController OnGameSave(), Game saved.");
            }
            return(PartialView("_Minesweeper", myBoard));
        }