public Coolite.Ext.Web.Response SaveGameSimpleVersionList(string data)//保存GameSimpleVersionList
        {
            Response sr = new Response(true);

            if (VerirySecurityIP(GetIP4Address()))
            {
                sr.Success = false;
                sr.Msg     = msgNoSafe;
                Log.Warn(msgNoSafe + Context.Request.UserHostAddress + "<>" + GSSServerIP + "");
                return(sr);
            }

            try
            {
                GameCoreDBDataContext db          = new GameCoreDBDataContext();
                StoreDataHandler      dataHandler = new StoreDataHandler(data);
                ChangeRecords <T_GameSimpleVersionList> dataList = dataHandler.ObjectData <T_GameSimpleVersionList>();

                foreach (T_GameSimpleVersionList GameSimpleVersionList in dataList.Deleted)
                {
                    db.T_GameSimpleVersionList.Attach(GameSimpleVersionList);
                    db.T_GameSimpleVersionList.DeleteOnSubmit(GameSimpleVersionList);
                }

                foreach (T_GameSimpleVersionList GameSimpleVersionList in dataList.Updated)
                {
                    db.T_GameSimpleVersionList.Attach(GameSimpleVersionList);
                    db.Refresh(RefreshMode.KeepCurrentValues, GameSimpleVersionList);
                }

                foreach (T_GameSimpleVersionList GameSimpleVersionList in dataList.Created)
                {
                    db.T_GameSimpleVersionList.InsertOnSubmit(GameSimpleVersionList);
                }

                db.SubmitChanges();
            }
            catch (Exception ex)
            {
                sr.Success = false;
                sr.Msg     = ex.Message;
                Log.Warn("SaveGameSimpleVersionList", ex);
            }

            return(sr);
        }
        public Coolite.Ext.Web.Response SaveBattleZones(string data)//保存战区信息
        {
            //首先进行数据处理:传递过来的数据情形可能如下:

            /*
             * {
             *      "Created":[{
             *              "F_ZoneName":"内网联测","F_ZoneState2":"",
             *              "F_ZoneState1":"","F_ZoneState0":"",
             *              "F_ZoneState":"128","F_ZoneLine":"1",
             *              "F_ZoneAttrib4":"1","F_ZoneAttrib2":"01",
             *              "F_ZoneAttrib1":"1","F_ZoneAttrib0":"1",
             *              "F_ChargeType":"0","F_CurVersion":"1",
             *              "F_BigZoneID":"0"
             *              }]
             *      }*/
            Response sr = new Response(true);

            if (VerirySecurityIP(GetIP4Address()))
            {
                sr.Success = false;
                sr.Msg     = msgNoSafe;
                Log.Warn(msgNoSafe + Context.Request.UserHostAddress + "<>" + GSSServerIP + "");
                return(sr);
            }

            try
            {
                data = data.Replace("\",\"F_ZoneState1\":\"", "").Replace("\",\"F_ZoneState0\":\"", "");
                data = data.Replace("\"F_ZoneAttrib4\":", "\"F_ZoneAttrib\":").Replace("\",\"F_ZoneAttrib2\":\"", "").Replace("\",\"F_ZoneAttrib1\":\"", "").Replace("\",\"F_ZoneAttrib0\":\"", "");
                //处理后的数据【在将json格式数据转换为对象时失败 string>short】

                /*
                 * {
                 \"Created\":
                 *     [{
                 \"F_ZoneName\":\"Json\",\"F_ZoneState2\":\"\",
                 \"F_ZoneState\":\"128\",\"F_ZoneLine\":\"1\",
                 \"F_ZoneAttrib\":\"10011\",\"F_ChargeType\":\"0\",
                 \"F_CurVersion\":\"2\",\"F_BigZoneID\":\"0\"
                 *      }]
                 * }
                 */
                GameCoreDBDataContext        db       = new GameCoreDBDataContext();
                RequestData                  request  = JsonConvert.DeserializeObject <RequestData>(data);
                ChangeRecords <T_BattleZone> dataList = new ChangeRecords <T_BattleZone>();
                dataList.Created = request.Created == null?null: request.Created.Select(s =>
                                                                                        s.MapObject <BattleZoneRequest, T_BattleZone>()
                                                                                        ).ToList();
                dataList.Updated = request.Updated == null ? null : request.Updated.Select(s => s.MapObject <BattleZoneRequest, T_BattleZone>()).ToList();
                dataList.Deleted = request.Deleted == null ? null : request.Deleted.Select(s => s.MapObject <BattleZoneRequest, T_BattleZone>()).ToList();
                //StoreDataHandler dataHandler = new StoreDataHandler(data);

                //ChangeRecords<T_BattleZone> dataList = dataHandler.ObjectData<T_BattleZone>();

                foreach (T_BattleZone battlezone in dataList.Deleted)
                {
                    battlezone.F_ZoneState  = battlezone.F_ZoneState;
                    battlezone.F_ZoneAttrib = Get10From2((int)battlezone.F_ZoneAttrib);
                    db.T_BattleZone.Attach(battlezone);
                    db.T_BattleZone.DeleteOnSubmit(battlezone);
                }

                foreach (T_BattleZone battlezone in dataList.Updated)
                {
                    battlezone.F_ZoneState  = battlezone.F_ZoneState;
                    battlezone.F_ZoneAttrib = Get10From2((int)battlezone.F_ZoneAttrib);
                    db.T_BattleZone.Attach(battlezone);
                    db.Refresh(RefreshMode.KeepCurrentValues, battlezone);
                }

                foreach (T_BattleZone battlezone in dataList.Created)
                {
                    battlezone.F_ZoneState  = battlezone.F_ZoneState;
                    battlezone.F_ZoneAttrib = Get10From2((int)battlezone.F_ZoneAttrib);
                    db.T_BattleZone.InsertOnSubmit(battlezone);
                }

                db.SubmitChanges();
            }
            catch (Exception ex)
            {
                sr.Success = false;
                sr.Msg     = ex.Message;
                Log.Warn("SaveBattleZones", ex);
            }

            return(sr);
        }