// Use this for initialization void Start() { array = GameObject.FindGameObjectsWithTag("Robot"); Objective = array[0]; Left = GameObject.FindGameObjectsWithTag("ShowSwordLeft")[0]; Destroy(Instantiate(mark, Left.transform.position, Left.transform.rotation) as GameObject, 1.0f); GameObject gameControllerObject = GameObject.FindGameObjectWithTag("GameControllerFight"); if (gameControllerObject != null) { gameController = gameControllerObject.GetComponent <GameControllerFight>(); } if (gameController == null) { Debug.Log("Cannot find GameController script"); } }
//public GameObject Camera_inv; //righthand(139.95,75.04,727.75) //lefthand(157.11,64.81,231.29) // Use this for initialization void Start() { //Camera_inv = GameObject.Find("Camera Panel"); //Camera_inv.SetActive(false); if (PlaylistManager.pm == null || (PlaylistManager.pm != null && !PlaylistManager.pm.active)) { Parameters.SetActive(true); MainPanel.SetActive(false); } gc = gameObject.GetComponent <GameControllerFight>(); MainPanel.SetActive(false); PauseButton.SetActive(false); ResultPanel = GameObject.Find("results_canvas"); results = ResultPanel.GetComponent <PutDataResults>(); ResultPanel.SetActive(false); Camera.transform.position = new Vector3(149f, 84.38f, 259.68f); clean = true; InGame = false; GameOverBool = false; currentTime = 0; currentRepetitions = 0; }