private void BtnMenu_Click(object sender, RoutedEventArgs e) { GameContent.Navigate(typeof(MenuPage)); }
private void Button_Click(object sender, RoutedEventArgs e) { GameContent.Navigate(typeof(Tetris_home_frame)); }
private void Button_Click_1(object sender, RoutedEventArgs e) { GameContent.Navigate(typeof(TicTacToe_frame)); }
public MainPage() { this.InitializeComponent(); GameContent.Navigate(typeof(MenuPage)); FocusManager.TryMoveFocus(FocusNavigationDirection.Down); }