Example #1
0
 void OnGameConnectedChatLeave(GameConnectedChatLeave_t pCallback)
 {
     Debug.Log("[" + GameConnectedChatLeave_t.k_iCallback + " - GameConnectedChatLeave] - " + pCallback.m_steamIDClanChat + " -- " + pCallback.m_steamIDUser + " -- " + pCallback.m_bKicked + " -- " + pCallback.m_bDropped);
 }
Example #2
0
 void OnGameConnectedChatLeave(GameConnectedChatLeave_t pCallback)
 {
     Console.WriteLine("[" + GameConnectedChatLeave_t.k_iCallback + " - GameConnectedChatLeave] - " + pCallback.m_steamIDClanChat + " -- " + pCallback.m_steamIDUser + " -- " + pCallback.m_bKicked + " -- " + pCallback.m_bDropped);
 }