Example #1
0
    private void OnGUI()
    {
        GameConfigurationRefresherProfile = (GameConfigurationRefresherProfile)EditorGUILayout.ObjectField(GameConfigurationRefresherProfile, typeof(GameConfigurationRefresherProfile), false);
        if (GameConfigurationRefresherProfile == null)
        {
            GameConfigurationRefresherProfile = AssetFinder.SafeSingleAssetFind <GameConfigurationRefresherProfile>("t:" + typeof(GameConfigurationRefresherProfile).Name);
        }

        if (GameConfigurationRefresherProfile != null)
        {
            EditorGUILayout.Separator();
            EditorGUILayout.LabelField("Found game configurations : ");
            if (foundGameConfigurations.Count == 0)
            {
                var childGameConfigurationTypes = TypeHelper.GetAllTypeAssignableFrom(typeof(GameConfiguration));
                if (childGameConfigurationTypes != null)
                {
                    foreach (var gameConfigurationType in childGameConfigurationTypes)
                    {
                        foundGameConfigurations.Add(new SingleGameConfiguration((GameConfiguration)AssetFinder.SafeSingleAssetFind <UnityEngine.Object>("t:" + gameConfigurationType.Name),
                                                                                GameConfigurationRefresherProfile));
                    }
                }
            }

            if (GUILayout.Button("REFRESH ALL"))
            {
                foreach (var gameConfiguration in foundGameConfigurations)
                {
                    gameConfiguration.Refresh();
                }
            }

            foreach (var gameConfiguration in foundGameConfigurations)
            {
                EditorGUILayout.BeginVertical();
                gameConfiguration.OnGui();
                EditorGUILayout.EndVertical();
                EditorGUILayout.Separator();
            }
        }
    }
Example #2
0
 public SingleGameConfiguration(GameConfiguration gameConfiguration, GameConfigurationRefresherProfile GameConfigurationRefresherProfile)
 {
     this.gameConfiguration = gameConfiguration;
     this.GameConfigurationRefresherProfile = GameConfigurationRefresherProfile;
 }