void HandleUICallbacks(string id) { switch (id) { case "BUTTON_START_GAME": /* * ConnectToServerForm connectForm = new ConnectToServerForm(); * if(connectForm.ShowDialog() == System.Windows.Forms.DialogResult.OK) * { * gc.ConnectToServer(connectForm.tbxIP.Text.Trim(), Convert.ToInt32(connectForm.tbxPort.Text.Trim())); * }*/ gc.DiscoverLocalServers(); break; case "BUTTON_QUIT_GAME": this.Exit(); break; case "BUTTON_DISCONNECT": gc.ManualDisconnect(); UIComponent.Instance.ShowMainMenu(); break; } }