Example #1
0
        static void Main(string[] args)
        {
            if (args.Length < 1)
            {
                Console.WriteLine("Must provide a filename. Usage: GCImageRip filename");
                return;
            }

            string filename = args[0];

            GameComImage.FixColor(filename, GameComGame.FightersMegamix);
        }
Example #2
0
        static void Main(string[] args)
        {
            if (args.Length < 1)
            {
                Console.WriteLine("Must provide a filename. Usage: GCImageRip filename");
                return;
            }

            string filename = args[0];

            GameComImage.Convert(filename, true);
        }
Example #3
0
        static void Main(string[] args)
        {
            if (args.Length < 2)
            {
                Console.WriteLine("Must provide 2 filenames. Usage: GCApplyAlpha filename alpha_filename");
                return;
            }

            string filename  = args[0];
            string filename2 = args[1];

            GameComImage.MergeAlpha(filename, filename2).Save(Path.GetFileNameWithoutExtension(filename) + "_a" + ".png");
        }
Example #4
0
        static void Main(string[] args)
        {
            if (args.Length < 1)
            {
                Console.WriteLine("Must provide a filename. Usage: GCImageConv filename");
                return;
            }

            string filename = args[0];
            string ext      = Path.GetExtension(filename);

            GameComImage.Convert(filename);
        }
Example #5
0
        private void loadBankBin_Click(object sender, EventArgs e)
        {
            if (loadBankBinDialog.ShowDialog() != DialogResult.OK)
            {
                return;
            }

            CurrentBank.Image = GameComImage.FromFile(loadBankBinDialog.FileName, false);
            CurrentROM.ReplaceBank(CurrentBankIndex, CurrentBank.Image);
            fullRomImage.Image = CurrentROM.FullImage.Bitmap;
            bankImage.Image    = CurrentROM.MemoryBanks[CurrentBankIndex].Image.Bitmap;

            fullRomImage.Refresh();
            bankImage.Refresh();
        }
Example #6
0
        private void compileASMButton_Click(object sender, EventArgs e)
        {
            loadASMRomButton.Enabled = false;
            File.Delete($"{ASMFolder}\\build.bin");
            File.Delete($"{ASMFolder}\\ASM85.ERR");
            Directory.CreateDirectory(SourceFolder);

            string[] files = Directory.GetFiles(SourceFolder);
            for (int i = 0; i < files.Length; ++i)
            {
                File.Delete(files[i]);
            }

            files = Directory.GetFiles(compileASMFileBox.Text, "*.*", SearchOption.TopDirectoryOnly);

            Dictionary <int, GameComImage> images = new Dictionary <int, GameComImage>();

            for (int i = 0; i < files.Length; ++i)
            {
                File.Copy(files[i], SourceFolder + "\\" + Path.GetFileName(files[i]));
            }

            if (Directory.Exists(compileASMFileBox.Text + "\\gfx"))
            {
                files = Directory.GetFiles(compileASMFileBox.Text + "\\gfx");
                for (int i = 0; i < files.Length; ++i)
                {
                    string ext = Path.GetExtension(files[i]).ToLower();
                    if (ext != ".bmp" && ext != ".gif" && ext != ".png" && ext != ".bin")
                    {
                        continue;
                    }

                    string path = Path.GetFileNameWithoutExtension(files[i]);

                    int num = GetFilenameId(path);
                    if (num < 0)
                    {
                        continue;
                    }

                    images.Add(num, GameComImage.FromFile(files[i]));
                }
            }

            Process.Start($"{DOSFolder}\\DosBoxPortable.exe", "\"..\\..\\Assembler\\compile.bat\" -noconsole -exit")?.WaitForExit();

            while (true)
            {
                if (File.Exists(ErrorFile))
                {
                    if (File.Exists($"{ASMFolder}\\build.bin") && new FileInfo($"{ASMFolder}\\build.bin").Length > 8)
                    {
                        System.Threading.Thread.Sleep(100);

                        byte[] asm       = File.ReadAllBytes($"{ASMFolder}\\build.bin");
                        int    length    = Math.Max(asm.Length, BuildData.Length);
                        int    maxlength = (asm.Length + 0x40000 < 1048576) ? 1048576 : 2097152;

                        byte[] fullFile = new byte[maxlength];
                        for (int i = 0; i < length; ++i)
                        {
                            fullFile[0x40000 + i] = (i < asm.Length ? asm[i] : BuildData[i]);
                        }

                        int[] keys = images.Keys.ToArray();

                        for (int i = 0; i < images.Count; ++i)
                        {
                            int num = keys[i];
                            Array.Copy(images[num].RawBytes, 0, fullFile, num * GameComBank.SizeInBytes, GameComBank.SizeInBytes);
                        }

                        File.Delete($"{SourceFolder}\\build.bin");
                        File.WriteAllBytes($"{compileASMFileBox.Text}\\build.bin", fullFile);
                        asmNameLabel.Text        = "Errors: None";
                        loadASMRomButton.Enabled = true;
                        break;
                    }
                    else if (new FileInfo(ErrorFile).Length > 1)
                    {
                        try {
                            asmNameLabel.Text = "Errors:\n" + File.ReadAllText(ErrorFile);
                        }catch {
                            continue;
                        }
                        break;
                    }
                }
            }
        }