Example #1
0
    public bool moveChess(Vector3i position)
    {
        GameChess gc = getGameChessRef(position);

        //如果有这个棋子并且有移动技能

        if (gc != null && gc.hasSuchKindSkill(EffectType.move))
        {
            //移动并且告诉Judgement去掉其他移动技能
            //先把这个棋子从原来GameChessList那里抹杀掉
            _GameChessList.Remove(gc);
            //然后从ChessBoard层面也抹杀掉
            _ChessBoard.removeChess(gc.getPosition());
            //然后加入新棋子
            Skill sk = gc.findSkill(EffectType.move);
            Chess nc = _ChessBoard.placeChess(new Chess(gc.getPlayerID(), gc.getDirection(), sk.getEffectPosition()));
            _GameChessList.Add(new GameChess(nc));

            Vector3i pos = getPointedPosition(position, gc.getDirection());
            Rule.removeNewSkill(EffectType.move, pos, this);
            return(true);
        }
        return(false);
    }