Example #1
0
 private void Start()
 {
     if (instance)
     {
         Destroy(gameObject);
     }
     else
     {
         instance = this;
         DontDestroyOnLoad(gameObject);
     }
 }
 //Do this when the mouse is clicked over the selectable object this script is attached to.
 public void OnPointerDown(PointerEventData eventData)
 {
     CursorLockControl.LockCursor();
     GameCanvasScript.Continuar();
 }
 // Start is called before the first frame update
 void Awake()
 {
     instance = this;
     restOfUIObjects.SetActive(false);
     StartCoroutine(GameIntro());
 }
Example #4
0
 public void LoadGameCanvas() // wird in GameCanvasScript.Awake aufgerufen
 {
     this.gameCanvas       = GameObject.Find("GameCanvas");
     gameCanvasScript      = gameCanvas.GetComponent <GameCanvasScript>();
     gameCanvasInitialised = true;
 }