public ReturnObject create(GameEntity game) { _context.GameModel.Add(_bridge.mapToGameFrom(game)); _context.SaveChanges(); return(new ReturnObject(true, "game created")); }
public async Task <ActionResult <GameModel> > getGame(int gameId) { if (_gameservice.getById(gameId) == null) { return(NotFound("Game not found.")); } return(await Task.FromResult(_gameBridge.mapToGameFrom(_gameservice.getById(gameId)))); }