Example #1
0
    public void SpawnRandomPowerUp()
    {
        var     pt      = boundary.GetRandomPoint();
        PowerUp powerUp = GameObject.Instantiate <PowerUp>(powerUpPrefab) as PowerUp;

        powerUp.transform.position = pt;
        var p = (PowerUpType)Random.Range(0, 3);

        //var p = PowerUpType.Reflector;
        powerUp.Init(p);
    }