Example #1
0
        public void GetSequences_gets_sequences()
        {
            // Arrange.
            var sut = new GameBoard();
            sut.PutChip(1, 2, Team.A);
            sut.PutChip(1, 3, Team.A);
            sut.PutChip(1, 4, Team.A);
            sut.PutChip(1, 5, Team.A);
            sut.PutChip(1, 6, Team.A);

            // Act.
            var sequences = sut.GetSequences();

            // Assert.
            Assert.That(sequences, Has.Count.EqualTo(1));
            Assert.That(sequences.First().Team, Is.EqualTo(Team.A));
        }
Example #2
0
        public void PutChip_sets_chip_on_coordinate()
        {
            // Arrange.
            const int row = 1;
            const int column = 1;
            var sut = new GameBoard();

            // Act.
            sut.PutChip(row, column, Team.A);

            // Assert.
            Assert.That(sut.IsFree(row, column), Is.False);
        }
Example #3
0
        public void PutChip_throws_InvalidOperationException_when_coordinate_is_shared()
        {
            // Arrange.
            const int row = 0;
            const int column = 0;
            var sut = new GameBoard();

            // Act.
            TestDelegate test = () => sut.PutChip(row, column, Team.A);

            // Assert.
            Assert.That(GameBoard.IsShared(row, column), Is.True);
            Assert.That(test, Throws.InvalidOperationException);
        }
Example #4
0
        public void PutChip_throws_ArgumentOutOfRangeException_when_team_is_not_A_or_B(Team team, bool succeeds)
        {
            // Arrange.
            var sut = new GameBoard();

            // Act.
            TestDelegate test = () => sut.PutChip(1, 1, team);

            // Assert.
            if (succeeds)
            {
                Assert.That(test, Throws.Nothing);
            }
            else
            {
                Assert.That(test, Throws.TypeOf<ArgumentOutOfRangeException>());
            }
        }
Example #5
0
        public void RemoveChip_removes_chip_from_coordinate()
        {
            // Arrange.
            const int row = 1;
            const int column = 1;
            var sut = new GameBoard();
            sut.PutChip(row, column, Team.A);

            // Assume.
            Assume.That(sut.IsFree(row, column), Is.False);

            // Act.
            sut.RemoveChip(row, column);

            // Assert.
            Assert.That(sut.IsFree(row, column), Is.True);
        }