public void TestCollisionBottomEdgeBallTest() { var gameArea = new GameArea(); var ball = new Ball(); var bottomEdge = new BottomEdge(GameArea.MaxX, GameArea.MaxY); ball.PositionX = GameArea.MaxX; ball.PositionY = GameArea.MaxY; Assert.AreEqual(true, gameArea.AreCollided(bottomEdge, ball)); }
public void TestCollisionBrickBallTest() { var gameArea = new GameArea(); var brick = new Brick(); var ball = new Ball(); ball.PositionX = 20; ball.PositionY = 17; brick.PositionX = 20; brick.PositionY = 17; Assert.AreEqual(true, gameArea.AreCollided(brick, ball)); }