// Token: 0x06001AE6 RID: 6886 RVA: 0x0008BAFC File Offset: 0x00089CFC public void DeltaUpdate(GameActorInfoDelta delta) { foreach (KeyValuePair <GameActorInfoDelta.Keys, object> keyValuePair in delta.Changes) { GameActorInfoDelta.Keys key = keyValuePair.Key; if (key != GameActorInfoDelta.Keys.ArmorPoints) { if (key != GameActorInfoDelta.Keys.Health) { if (key == GameActorInfoDelta.Keys.PlayerState) { this.Player.PlayerState = (PlayerStates)((byte)keyValuePair.Value); } } else { this.Health.Value = (int)((short)keyValuePair.Value); } } else { this.ArmorPoints.Value = (int)((byte)keyValuePair.Value); } } delta.Apply(this.Player); this.OnDeltaUpdate(delta); }
// Token: 0x06001334 RID: 4916 RVA: 0x00021B00 File Offset: 0x0001FD00 private void PlayerDelta(byte[] _bytes) { using (MemoryStream memoryStream = new MemoryStream(_bytes)) { GameActorInfoDelta delta = GameActorInfoDeltaProxy.Deserialize(memoryStream); this.OnPlayerDelta(delta); } }
// Token: 0x06001B0A RID: 6922 RVA: 0x0008BF00 File Offset: 0x0008A100 public void DeltaUpdate(GameActorInfoDelta delta) { RemoteCharacterState remoteCharacterState; if (this.remoteStates.TryGetValue(delta.Id, out remoteCharacterState)) { remoteCharacterState.DeltaUpdate(delta); } }
// Token: 0x06001C8E RID: 7310 public static string ToCustomString(this GameActorInfoDelta info) { StringBuilder stringBuilder = new StringBuilder(); stringBuilder.Append("Delta ").Append(info.Id).Append(":"); foreach (KeyValuePair <GameActorInfoDelta.Keys, object> keyValuePair in info.Changes) { stringBuilder.Append(keyValuePair.Key.ToString()).Append("|"); } return(stringBuilder.ToString()); }
// Token: 0x06001A96 RID: 6806 RVA: 0x00011A4F File Offset: 0x0000FC4F public void PlayerDelta(GameActorInfoDelta update) { if (update.Id == this.PlayerData.Player.PlayerId) { this.PlayerData.DeltaUpdate(update); } else { this.RemotePlayerStates.DeltaUpdate(update); } }
// Token: 0x0600185F RID: 6239 RVA: 0x00082A24 File Offset: 0x00080C24 private void OnDeltaUpdate(GameActorInfoDelta update) { foreach (GameActorInfoDelta.Keys keys in update.Changes.Keys) { GameActorInfoDelta.Keys keys2 = keys; switch (keys2) { case GameActorInfoDelta.Keys.CurrentWeaponSlot: this.WeaponSimulator.UpdateWeaponSlot((int)this.State.Player.CurrentWeaponSlot, true); break; default: if (keys2 == GameActorInfoDelta.Keys.Weapons) { this.WeaponSimulator.UpdateWeapons((int)this.State.Player.CurrentWeaponSlot, this.State.Player.Weapons); this.WeaponSimulator.UpdateWeaponSlot((int)this.State.Player.CurrentWeaponSlot, !this.IsLocal); if (this.IsLocal && !Singleton <WeaponController> .Instance.CheckWeapons(GameState.Current.PlayerData.Player.Weapons)) { GameState.Current.Player.InitializeWeapons(); } } break; case GameActorInfoDelta.Keys.Gear: if (!this.IsLocal) { this.Avatar.Loadout.UpdateGearSlots(this.State.Player.Gear); } break; case GameActorInfoDelta.Keys.Health: this.Avatar.Decorator.HudInformation.SetHealthBarValue((float)this.State.Player.Health / 100f); break; } } }
// Token: 0x060010B5 RID: 4277 RVA: 0x00015D0C File Offset: 0x00013F0C public static void Serialize(Stream stream, GameActorInfoDelta instance) { if (instance != null) { Int32Proxy.Serialize(stream, instance.DeltaMask); ByteProxy.Serialize(stream, instance.Id); if ((instance.DeltaMask & 1) != 0) { EnumProxy <MemberAccessLevel> .Serialize(stream, (MemberAccessLevel)((int)instance.Changes[GameActorInfoDelta.Keys.AccessLevel])); } if ((instance.DeltaMask & 2) != 0) { ByteProxy.Serialize(stream, (byte)instance.Changes[GameActorInfoDelta.Keys.ArmorPointCapacity]); } if ((instance.DeltaMask & 4) != 0) { ByteProxy.Serialize(stream, (byte)instance.Changes[GameActorInfoDelta.Keys.ArmorPoints]); } if ((instance.DeltaMask & 8) != 0) { EnumProxy <ChannelType> .Serialize(stream, (ChannelType)((int)instance.Changes[GameActorInfoDelta.Keys.Channel])); } if ((instance.DeltaMask & 16) != 0) { StringProxy.Serialize(stream, (string)instance.Changes[GameActorInfoDelta.Keys.ClanTag]); } if ((instance.DeltaMask & 32) != 0) { Int32Proxy.Serialize(stream, (int)instance.Changes[GameActorInfoDelta.Keys.Cmid]); } if ((instance.DeltaMask & 64) != 0) { EnumProxy <FireMode> .Serialize(stream, (FireMode)((int)instance.Changes[GameActorInfoDelta.Keys.CurrentFiringMode])); } if ((instance.DeltaMask & 128) != 0) { ByteProxy.Serialize(stream, (byte)instance.Changes[GameActorInfoDelta.Keys.CurrentWeaponSlot]); } if ((instance.DeltaMask & 256) != 0) { Int16Proxy.Serialize(stream, (short)instance.Changes[GameActorInfoDelta.Keys.Deaths]); } if ((instance.DeltaMask & 512) != 0) { ListProxy <int> .Serialize(stream, (List <int>) instance.Changes[GameActorInfoDelta.Keys.FunctionalItems], new ListProxy <int> .Serializer <int>(Int32Proxy.Serialize)); } if ((instance.DeltaMask & 1024) != 0) { ListProxy <int> .Serialize(stream, (List <int>) instance.Changes[GameActorInfoDelta.Keys.Gear], new ListProxy <int> .Serializer <int>(Int32Proxy.Serialize)); } if ((instance.DeltaMask & 2048) != 0) { Int16Proxy.Serialize(stream, (short)instance.Changes[GameActorInfoDelta.Keys.Health]); } if ((instance.DeltaMask & 4096) != 0) { Int16Proxy.Serialize(stream, (short)instance.Changes[GameActorInfoDelta.Keys.Kills]); } if ((instance.DeltaMask & 8192) != 0) { Int32Proxy.Serialize(stream, (int)instance.Changes[GameActorInfoDelta.Keys.Level]); } if ((instance.DeltaMask & 16384) != 0) { UInt16Proxy.Serialize(stream, (ushort)instance.Changes[GameActorInfoDelta.Keys.Ping]); } if ((instance.DeltaMask & 32768) != 0) { ByteProxy.Serialize(stream, (byte)instance.Changes[GameActorInfoDelta.Keys.PlayerId]); } if ((instance.DeltaMask & 65536) != 0) { StringProxy.Serialize(stream, (string)instance.Changes[GameActorInfoDelta.Keys.PlayerName]); } if ((instance.DeltaMask & 131072) != 0) { EnumProxy <PlayerStates> .Serialize(stream, (PlayerStates)((byte)instance.Changes[GameActorInfoDelta.Keys.PlayerState])); } if ((instance.DeltaMask & 262144) != 0) { ListProxy <int> .Serialize(stream, (List <int>) instance.Changes[GameActorInfoDelta.Keys.QuickItems], new ListProxy <int> .Serializer <int>(Int32Proxy.Serialize)); } if ((instance.DeltaMask & 524288) != 0) { ByteProxy.Serialize(stream, (byte)instance.Changes[GameActorInfoDelta.Keys.Rank]); } if ((instance.DeltaMask & 1048576) != 0) { ColorProxy.Serialize(stream, (Color)instance.Changes[GameActorInfoDelta.Keys.SkinColor]); } if ((instance.DeltaMask & 2097152) != 0) { EnumProxy <SurfaceType> .Serialize(stream, (SurfaceType)((int)instance.Changes[GameActorInfoDelta.Keys.StepSound])); } if ((instance.DeltaMask & 4194304) != 0) { EnumProxy <TeamID> .Serialize(stream, (TeamID)((int)instance.Changes[GameActorInfoDelta.Keys.TeamID])); } if ((instance.DeltaMask & 8388608) != 0) { ListProxy <int> .Serialize(stream, (List <int>) instance.Changes[GameActorInfoDelta.Keys.Weapons], new ListProxy <int> .Serializer <int>(Int32Proxy.Serialize)); } } else { Int32Proxy.Serialize(stream, 0); } }
// Token: 0x060010B6 RID: 4278 RVA: 0x0001612C File Offset: 0x0001432C public static GameActorInfoDelta Deserialize(Stream bytes) { int num = Int32Proxy.Deserialize(bytes); byte id = ByteProxy.Deserialize(bytes); GameActorInfoDelta gameActorInfoDelta = new GameActorInfoDelta(); gameActorInfoDelta.Id = id; if (num != 0) { if ((num & 1) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.AccessLevel] = EnumProxy <MemberAccessLevel> .Deserialize(bytes); } if ((num & 2) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.ArmorPointCapacity] = ByteProxy.Deserialize(bytes); } if ((num & 4) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.ArmorPoints] = ByteProxy.Deserialize(bytes); } if ((num & 8) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Channel] = EnumProxy <ChannelType> .Deserialize(bytes); } if ((num & 16) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.ClanTag] = StringProxy.Deserialize(bytes); } if ((num & 32) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Cmid] = Int32Proxy.Deserialize(bytes); } if ((num & 64) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.CurrentFiringMode] = EnumProxy <FireMode> .Deserialize(bytes); } if ((num & 128) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.CurrentWeaponSlot] = ByteProxy.Deserialize(bytes); } if ((num & 256) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Deaths] = Int16Proxy.Deserialize(bytes); } if ((num & 512) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.FunctionalItems] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } if ((num & 1024) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Gear] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } if ((num & 2048) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Health] = Int16Proxy.Deserialize(bytes); } if ((num & 4096) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Kills] = Int16Proxy.Deserialize(bytes); } if ((num & 8192) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Level] = Int32Proxy.Deserialize(bytes); } if ((num & 16384) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Ping] = UInt16Proxy.Deserialize(bytes); } if ((num & 32768) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.PlayerId] = ByteProxy.Deserialize(bytes); } if ((num & 65536) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.PlayerName] = StringProxy.Deserialize(bytes); } if ((num & 131072) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.PlayerState] = EnumProxy <PlayerStates> .Deserialize(bytes); } if ((num & 262144) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.QuickItems] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } if ((num & 524288) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Rank] = ByteProxy.Deserialize(bytes); } if ((num & 1048576) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.SkinColor] = ColorProxy.Deserialize(bytes); } if ((num & 2097152) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.StepSound] = EnumProxy <SurfaceType> .Deserialize(bytes); } if ((num & 4194304) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.TeamID] = EnumProxy <TeamID> .Deserialize(bytes); } if ((num & 8388608) != 0) { gameActorInfoDelta.Changes[GameActorInfoDelta.Keys.Weapons] = ListProxy <int> .Deserialize(bytes, new ListProxy <int> .Deserializer <int>(Int32Proxy.Deserialize)); } } return(gameActorInfoDelta); }
// Token: 0x06001B37 RID: 6967 RVA: 0x000120A2 File Offset: 0x000102A2 public void DeltaUpdate(GameActorInfoDelta update) { update.Apply(this.Player); this.OnDeltaUpdate(update); }
// Token: 0x0600130E RID: 4878 protected abstract void OnPlayerDelta(GameActorInfoDelta delta);
// Token: 0x060019D8 RID: 6616 RVA: 0x00010EB5 File Offset: 0x0000F0B5 protected override void OnPlayerDelta(GameActorInfoDelta delta) { GameState.Current.PlayerDelta(delta); }