Example #1
0
        public static void HandleAccept(MooNetClient client, bnet.protocol.invitation.GenericRequest request)
        {
            if (!OnGoingInvitations.ContainsKey(request.InvitationId))
            {
                return;
            }
            var invitation = OnGoingInvitations[request.InvitationId];

            var inviter         = AccountManager.GetAccountByPersistentID(invitation.InviterIdentity.AccountId.Low);
            var invitee         = AccountManager.GetAccountByPersistentID(invitation.InviteeIdentity.AccountId.Low);
            var inviteeAsFriend = bnet.protocol.friends.Friend.CreateBuilder().SetId(invitation.InviteeIdentity.AccountId).Build();
            var inviterAsFriend = bnet.protocol.friends.Friend.CreateBuilder().SetId(invitation.InviterIdentity.AccountId).Build();

            var notificationToInviter = bnet.protocol.friends.InvitationNotification.CreateBuilder()
                                        .SetGameAccountId(invitee.BnetEntityId)
                                        .SetInvitation(invitation)
                                        .SetReason((uint)InvitationRemoveReason.Accepted) // success?
                                        .Build();

            var notificationToInvitee = bnet.protocol.friends.InvitationNotification.CreateBuilder()
                                        .SetGameAccountId(inviter.BnetEntityId)
                                        .SetInvitation(invitation)
                                        .SetReason((uint)InvitationRemoveReason.Accepted) // success?
                                        .Build();

            Friends.Add(invitee.BnetEntityId.Low, inviterAsFriend);
            Friends.Add(inviter.BnetEntityId.Low, inviteeAsFriend);
            AddFriendshipToDB(inviter, invitee);

            // send friend added notifications
            var friendAddedNotificationToInviter = bnet.protocol.friends.FriendNotification.CreateBuilder().SetTarget(inviteeAsFriend).SetGameAccountId(invitee.BnetEntityId).Build();
            var friendAddedNotificationToInvitee = bnet.protocol.friends.FriendNotification.CreateBuilder().SetTarget(inviterAsFriend).SetGameAccountId(inviter.BnetEntityId).Build();

            var inviterGameAccounts = GameAccountManager.GetGameAccountsForAccount(inviter);
            var inviteeGameAccounts = GameAccountManager.GetGameAccountsForAccount(invitee);

            foreach (var inviterGameAccount in inviterGameAccounts)
            {
                if (inviterGameAccount.IsOnline)
                {
                    inviterGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                      bnet.protocol.friends.FriendsNotify.CreateStub(inviterGameAccount.LoggedInClient).NotifyReceivedInvitationRemoved(null, notificationToInviter, callback => { }));

                    inviterGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                      bnet.protocol.friends.FriendsNotify.CreateStub(inviterGameAccount.LoggedInClient).NotifyFriendAdded(null, friendAddedNotificationToInviter, callback => { }));
                }
            }

            foreach (var inviteeGameAccount in inviteeGameAccounts)
            {
                if (inviteeGameAccount.IsOnline)
                {
                    inviteeGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                      bnet.protocol.friends.FriendsNotify.CreateStub(inviteeGameAccount.LoggedInClient).NotifyFriendAdded(null, friendAddedNotificationToInvitee, callback => { }));

                    inviteeGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                      bnet.protocol.friends.FriendsNotify.CreateStub(inviteeGameAccount.LoggedInClient).NotifyReceivedInvitationRemoved(null, notificationToInvitee, callback => { }));
                }
            }
        }
Example #2
0
        public static void HandleRemove(MooNetClient client, bnet.protocol.friends.GenericFriendRequest request)
        {
            var removee = AccountManager.GetAccountByPersistentID(request.TargetId.Low);
            var remover = client.Account;

            var removeeAsFriend = bnet.protocol.friends.Friend.CreateBuilder().SetId(removee.BnetEntityId).Build();
            var removerAsFriend = bnet.protocol.friends.Friend.CreateBuilder().SetId(remover.BnetEntityId).Build();

            RemoveFriendshipFromDB(remover, removee);

            var notifyRemover = bnet.protocol.friends.FriendNotification.CreateBuilder().SetTarget(removeeAsFriend).Build();

            client.MakeTargetedRPC(FriendManager.Instance, () =>
                                   bnet.protocol.friends.FriendsNotify.CreateStub(client).NotifyFriendRemoved(null, notifyRemover, callback => { }));


            var removeeGameAccounts = GameAccountManager.GetGameAccountsForAccount(removee);

            foreach (var removeeGameAccount in removeeGameAccounts)
            {
                if (!removeeGameAccount.IsOnline)
                {
                    continue;
                }
                var notifyRemovee = bnet.protocol.friends.FriendNotification.CreateBuilder().SetTarget(removerAsFriend).Build();
                removeeGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                  bnet.protocol.friends.FriendsNotify.CreateStub(removeeGameAccount.LoggedInClient).NotifyFriendRemoved(null, notifyRemovee, callback => { }));
            }
        }
Example #3
0
        public string ClientChannels(string[] @params, MooNetClient invokerClient)
        {
            var client = invokerClient;

            if (client == null && @params.Count() < 1)
            {
                return("Invalid arguments. Type 'help channels client' to get help.");
            }
            var output = "";


            if (client == null)
            {
                var email   = @params[0];
                var account = AccountManager.GetAccountByEmail(email);

                if (account == null)
                {
                    return(string.Format("No account with email '{0}' exists.", email));
                }

                if (!account.IsOnline)
                {
                    return(string.Format("Account '{0}' is not logged in.", email));
                }

                var gameAccounts = GameAccountManager.GetGameAccountsForAccount(account);
                foreach (var gameAccount in gameAccounts)
                {
                    output += this.ClientChannels(null, gameAccount.LoggedInClient);
                }
            }
            else
            {
                output = string.Format("Active channels for account: {0}\n", client.Account.Email);
                output = ChannelManager.Channels.Aggregate(output, (current, pair) =>
                                                           current + string.Format("Id: {0} \tOwner: {1}\n", pair.Value.DynamicId, pair.Value.Owner));
            }
            return(output);
        }
Example #4
0
        public string ClientServices(string[] @params, MooNetClient invokerClient)
        {
            var client = invokerClient;

            if (client == null && @params.Count() < 1)
            {
                return("Invalid arguments. Type 'help services client' to get help.");
            }
            var output = "";

            if (client == null)
            {
                var email   = @params[0];
                var account = AccountManager.GetAccountByEmail(email);

                if (account == null)
                {
                    return(string.Format("No account with email '{0}' exists.", email));
                }

                if (!account.IsOnline)
                {
                    return(string.Format("Account '{0}' is not logged in.", email));
                }

                var gameAccounts = GameAccountManager.GetGameAccountsForAccount(account);
                foreach (var gameAccount in gameAccounts)
                {
                    output += this.ClientServices(null, gameAccount.LoggedInClient);
                }
            }
            else
            {
                output = string.Format("Imported service list for account: {0}\n", client.Account.Email);
                output = client.Services.Aggregate(output, (current, pair) =>
                                                   current + string.Format("Id: 0x{0} Hash: 0x{1}\n", pair.Value.ToString("X2"), pair.Key.ToString("X8")));
            }
            return(output);
        }
Example #5
0
        public static void HandleRemove(MooNetClient client, bnet.protocol.friends.GenericFriendRequest request)
        {
            var removee = AccountManager.GetAccountByPersistentID(request.TargetId.Low);
            var remover = client.Account;

            var removeeAsFriend = bnet.protocol.friends.Friend.CreateBuilder().SetId(removee.BnetEntityId).Build();
            var removerAsFriend = bnet.protocol.friends.Friend.CreateBuilder().SetId(remover.BnetEntityId).Build();

            var removed = Friends.Remove(remover.BnetEntityId.Low, removeeAsFriend);

            if (!removed)
            {
                Logger.Warn("No friendship mapping between {0} and {1}", remover.BnetEntityId.Low, removeeAsFriend);
            }
            removed = Friends.Remove(removee.BnetEntityId.Low, removerAsFriend);
            if (!removed)
            {
                Logger.Warn("No friendship mapping between {0} and {1}", removee.BnetEntityId.Low, removerAsFriend);
            }
            RemoveFriendshipFromDB(remover, removee);

            var notifyRemover = bnet.protocol.friends.FriendNotification.CreateBuilder().SetTarget(removeeAsFriend).Build();

            client.MakeTargetedRPC(FriendManager.Instance, () =>
                                   bnet.protocol.friends.FriendsNotify.CreateStub(client).NotifyFriendRemoved(null, notifyRemover, callback => { }));


            var removeeGameAccounts = GameAccountManager.GetGameAccountsForAccount(removee).Values;

            foreach (var removeeGameAccount in removeeGameAccounts)
            {
                if (removeeGameAccount.GameAccountStatusField.Value) //true if online
                {
                    var notifyRemovee = bnet.protocol.friends.FriendNotification.CreateBuilder().SetTarget(removerAsFriend).Build();
                    removeeGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                      bnet.protocol.friends.FriendsNotify.CreateStub(removeeGameAccount.LoggedInClient).NotifyFriendRemoved(null, notifyRemovee, callback => { }));
                }
            }
        }
Example #6
0
        public static void HandleDecline(MooNetClient client, bnet.protocol.invitation.GenericRequest request)
        {
            if (!OnGoingInvitations.ContainsKey(request.InvitationId))
            {
                return;
            }
            var invitation = OnGoingInvitations[request.InvitationId];

            var inviter = AccountManager.GetAccountByPersistentID(invitation.InviterIdentity.AccountId.Low);
            var invitee = AccountManager.GetAccountByPersistentID(invitation.InviteeIdentity.AccountId.Low);

            var declinedNotification = bnet.protocol.friends.InvitationNotification.CreateBuilder()
                                       .SetInvitation(invitation)
                                       .SetReason((uint)InvitationRemoveReason.Declined).Build();

            var inviterGameAccounts = GameAccountManager.GetGameAccountsForAccount(inviter);
            var inviteeGameAccounts = GameAccountManager.GetGameAccountsForAccount(invitee);

            foreach (var inviterGameAccount in inviterGameAccounts)
            {
                if (inviterGameAccount.IsOnline)
                {
                    inviterGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                      bnet.protocol.friends.FriendsNotify.CreateStub(inviterGameAccount.LoggedInClient).NotifyReceivedInvitationRemoved(null, declinedNotification, callback => { }));
                }
            }

            foreach (var inviteeGameAccount in inviteeGameAccounts)
            {
                if (inviteeGameAccount.IsOnline)
                {
                    inviteeGameAccount.LoggedInClient.MakeTargetedRPC(FriendManager.Instance, () =>
                                                                      bnet.protocol.friends.FriendsNotify.CreateStub(inviteeGameAccount.LoggedInClient).NotifyReceivedInvitationRemoved(null, declinedNotification, callback => { }));
                }
            }
        }