void DropToTrash() { IsTouchable = false; IsFree = true; Game2Global.Spawning(); //release package package.transform.parent = null; package.GetComponent <Renderer>().sortingOrder = -5; package.gameObject.AddComponent <Rigidbody2D>(); package.GetComponent <Rigidbody2D>().gravityScale = 1.0f; // foodList.Remove(this); Game2Global.ReturnFlag(gda.GDAFlag); Game2Global.ReturnExtraToken(extraToken); if ((gda != null) && (gda.gameObject != null)) { Destroy(gda.gameObject); } IsMoving = true; }
void PigEating() { IsTouchable = false; IsFree = true; Game2Global.Spawning(); //release package package.transform.parent = null; package.GetComponent <Renderer>().sortingOrder = -5; // foodList.Remove(this); Game2Global.PigEating(gda.GDAFlag); Game2Global.ReturnFlag(gda.GDAFlag); Game2Global.ReturnExtraToken(extraToken); if ((gda != null) && (gda.gameObject != null)) { Destroy(gda.gameObject); } //play package move to Position package.Eat(); IsMoving = true; }