Example #1
0
        static int _s_set_onDoubleClick(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Game.EventHandler __cl_gen_to_be_invoked = (Game.EventHandler)translator.FastGetCSObj(L, 1);
                __cl_gen_to_be_invoked.onDoubleClick = translator.GetDelegate <System.Action>(L, 2);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(0);
        }
Example #2
0
        static int _g_get_onDrop(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);

                Game.EventHandler __cl_gen_to_be_invoked = (Game.EventHandler)translator.FastGetCSObj(L, 1);
                translator.Push(L, __cl_gen_to_be_invoked.onDrop);
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(1);
        }
Example #3
0
        static int __CreateInstance(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
                if (LuaAPI.lua_gettop(L) == 1)
                {
                    Game.EventHandler __cl_gen_ret = new Game.EventHandler();
                    translator.Push(L, __cl_gen_ret);

                    return(1);
                }
            }
            catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
            return(LuaAPI.luaL_error(L, "invalid arguments to Game.EventHandler constructor!"));
        }
Example #4
0
        static int _m_OnBeginDrag(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                Game.EventHandler __cl_gen_to_be_invoked = (Game.EventHandler)translator.FastGetCSObj(L, 1);



                {
                    UnityEngine.EventSystems.PointerEventData eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));

                    __cl_gen_to_be_invoked.OnBeginDrag(eventData);



                    return(0);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }