public ValueTask set_masterGain(GainNode value) { __masterGain = null; return(EventHorizonBlazorInterop.Set( this.___guid, "masterGain", value )); }
internal void PlatformInitialize(AudioBuffer buffer) { _buffer = buffer; _state = SoundState.Stopped; _stereoPannerNode = Context.createStereoPanner(); _pannerNode = Context.createPanner(); _gainNode = Context.createGain(); _stereoPannerNode.connect(_pannerNode); _pannerNode.connect(_gainNode); _gainNode.connect(Context.destination); }
public async ValueTask <GainNode> get_masterGain() { if (__masterGain == null) { __masterGain = await EventHorizonBlazorInterop.GetClass <GainNode>( this.___guid, "masterGain", (entity) => { return(new GainNode() { ___guid = entity.___guid }); } ); } return(__masterGain); }