void main_window(int WindowID) { GUILayout.BeginVertical(); vessels_scroll = GUILayout.BeginScrollView(vessels_scroll, Styles.white); foreach (var vsl in FlightGlobals.VesselsLoaded) { GUILayout.BeginHorizontal(); GUILayout.Label(vsl.vesselName, Styles.white, GUILayout.ExpandWidth(true)); if (GUILayout.Button("Convert", Styles.danger_button, GUILayout.ExpandWidth(false))) { if (to_convert == null) { to_convert = vsl; warning.Message = string.Format( "This will convert '{0}' resource into '{1}' by mass in every part that contains it.\n" + "<color=red><b>This cannot be undone!</b></color>\n" + "It is best that you <b>save the game</b> before doing this.\n" + "Are you sure you wish to continue?", old_res.name, Globals.Instance.ConstructionResource.name); warning.Show(true); } } GUILayout.EndHorizontal(); } GUILayout.EndScrollView(); if (GUILayout.Button("Close", Styles.close_button, GUILayout.ExpandWidth(true))) { show_window = false; } GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
protected virtual void main_window(int WindowID) { GUILayout.BeginVertical(); draw_panes(); GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
public static GUIWindowBase Create(GameObject origin, Transform parent) { GUIWindowBase window = Instantiate(origin).GetComponent <GUIWindowBase> (); window.transform.SetParent(parent, false); GUIManager.AddWindow(window); return(window); }
protected virtual void main_window(int WindowID) { GUILayout.BeginVertical(); draw_panes(); if (GUILayout.Button("Close", Styles.close_button, GUILayout.ExpandWidth(true))) { show_window = false; } GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
public void Initialize() { menu = GUIWindowBase.Create(menuPrefab, transform.parent) as EmplacementMenuGUI; menu.parentButton = this; menu.emplacement = emplacement; menu.transform.position = transform.position; menu.Init(); menu.Close(); }
private void Menu_OnClosed(GUIWindowBase e) { Input.IsCursorLocked = true; Input.IsCursorVisible = false; Camera.Active.AllowUserControl = true; Camera.Active.HoldM2ToLook = false; Camera.Active.SmoothCamera = false; if (world.Player != null) { world.Player.AllowUserInput = true; } }
public void TanksControlGUI(int windowId) { GUILayout.BeginVertical(); tanks_scroll = GUILayout.BeginScrollView(tanks_scroll, GUILayout.Width(scroll_width), GUILayout.Height(scroll_height)); GUILayout.BeginVertical(); tanks.ForEach(t => t.ControlGUI()); GUILayout.EndVertical(); GUILayout.EndScrollView(); close_button(); GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
public void TanksManagerGUI(int windowId) { GUILayout.BeginVertical(); add_tank_gui(); tanks_scroll = GUILayout.BeginScrollView(tanks_scroll, GUILayout.Width(scroll_width), GUILayout.Height(scroll_height)); GUILayout.BeginVertical(); tanks.ForEach(t => t.ManageGUI()); GUILayout.EndVertical(); GUILayout.EndScrollView(); volume_configs_gui(); close_button(); GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
void drawGlobalsUI(int windowID) { GUILayout.BeginVertical(); if (GUILayout.Button(show? "Hide" : "Show", Styles.active_button, GUILayout.ExpandWidth(true))) { show = !show; } if (show) { Globals.Instance.UI.Draw(); if (GUILayout.Button("Save", Styles.danger_button, GUILayout.ExpandWidth(true))) { Globals.Instance.CreateDefaultOverride(); } } GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
void draw_orbit_editor(int windowID) { ORB.DrawOrbitEditor(); GUIWindowBase.TooltipsAndDragWindow(); }
void main_window(int WindowID) { GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); if (CelestialBodies.Count > 0) { GUILayout.BeginVertical(); cb_scroll = GUILayout.BeginScrollView(cb_scroll, GUILayout.Height(height), GUILayout.Width(cb_width + 10)); foreach (var cb in CelestialBodies) { if (GUILayout.Button(new GUIContent(cb, "Show workshops on " + cb), CelestialBodyTab == cb? Styles.enabled : Styles.active, GUILayout.Width(cb_width))) { CelestialBodyTab = cb; } } GUILayout.EndScrollView(); GUILayout.EndVertical(); GUILayout.BeginVertical(Styles.white); workshops_scroll = GUILayout.BeginScrollView(workshops_scroll, GUILayout.Height(height), GUILayout.Width(workshops_width)); foreach (var item in DisplayOrder.Values) { var info = Workshops[item]; if (info.CB != CelestialBodyTab) { continue; } GUILayout.BeginHorizontal(); info.Draw(); if (info.IsActive) { GUILayout.Label(new GUIContent("◉", "This is the active vessel"), Styles.inactive, GUILayout.ExpandWidth(false)); } else if (GUILayout.Button(new GUIContent("◉", "Switch to this workshop"), Styles.enabled_button, GUILayout.ExpandWidth(false))) { switchto = info; } GUILayout.EndHorizontal(); } GUILayout.EndScrollView(); GUILayout.EndVertical(); } else { GUILayout.Label("No Operational Workshops", Styles.white, GUILayout.ExpandWidth(true)); } GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); Utils.ButtonSwitch("Show Deploy Hints", ref ShowDeployHint, "Draw visual cues to help position a DIY Kit", GUILayout.ExpandWidth(false)); GUILayout.FlexibleSpace(); if (GUILayout.Button("Close", Styles.close_button, GUILayout.ExpandWidth(false))) { show_window = false; } GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
void waypoint_editor(int windowID) { var close = false; GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); GUILayout.Label("Name:", GUILayout.Width(70)); edited_waypoint_name = GUILayout.TextField(edited_waypoint_name, GUILayout.ExpandWidth(true)); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Latitude:", GUILayout.Width(70)); LatField.Draw("°", 1, "F1"); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Longitude:", GUILayout.Width(70)); LonField.Draw("°", 1, "F1"); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("Altitude:", GUILayout.Width(70)); AltField.Draw("°", 100, "F0"); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); if (GUILayout.Button("Delete", Styles.danger_button)) { CFG.Path.Remove(edited_waypoint); close = true; } GUILayout.FlexibleSpace(); if (GUILayout.Button("Cancel", Styles.active_button)) { close = true; } GUILayout.FlexibleSpace(); if (GUILayout.Button(new GUIContent("◉", "Target this waypoint"), Styles.enabled_button)) { VSL.SetTarget(null, edited_waypoint); } if (GUILayout.Button(new GUIContent("⊥", "Set altitude to ground level"), Styles.active_button)) { edited_waypoint.Pos.SetAlt2Surface(VSL.Body); AltField.Value = (float)edited_waypoint.Pos.Alt; } if (Utils.ButtonSwitch("||", edited_waypoint.Pause, "Pause on arrival", GUILayout.Width(25))) { edited_waypoint.Pause = !edited_waypoint.Pause; } if (LND != null && Utils.ButtonSwitch("Land", edited_waypoint.Land, "Land on arrival")) { edited_waypoint.Land = !edited_waypoint.Land; } if (GUILayout.Button("Apply", Styles.confirm_button)) { LatField.UpdateValue(); LonField.UpdateValue(); AltField.UpdateValue(); edited_waypoint.Name = edited_waypoint_name; edited_waypoint.Pos.Lat = Utils.ClampAngle(LatField.Value); edited_waypoint.Pos.Lon = Utils.ClampAngle(LonField.Value); edited_waypoint.Pos.Alt = Math.Max(AltField.Value, edited_waypoint.Pos.SurfaceAlt(vessel.mainBody)); edited_waypoint.Update(VSL); close = true; } GUILayout.EndHorizontal(); GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); if (close) { edited_waypoint = null; } }
private void Menu_OnClosed(GUIWindowBase e) { // Re-enable user input when the menu closes ToggleFPSUserInput(true); }
void hangar_content_editor(int windowID) { GUILayout.BeginVertical(); GUILayout.BeginHorizontal(); //Vessel selector if (GUILayout.Button("Select Vessel", Styles.normal_button, GUILayout.ExpandWidth(true))) { construct_loader.SelectVessel(); } if (GUILayout.Button("Select Subassembly", Styles.normal_button, GUILayout.ExpandWidth(true))) { construct_loader.SelectSubassembly(); } if (GUILayout.Button("Select Part", Styles.normal_button, GUILayout.ExpandWidth(true))) { construct_loader.SelectPart(part.flagURL); } GUILayout.EndHorizontal(); //hangar info if (ConnectedStorage.Count > 1) { HangarGUI.UsedVolumeLabel(TotalUsedVolume, TotalUsedVolumeFrac, "Total Used Volume"); } HangarGUI.UsedVolumeLabel(UsedVolume, UsedVolumeFrac); //hangar contents if (highlighted_content != null) { DrawSpawnRotationControls(highlighted_content); } var vessels = Storage.GetVessels(); vessels.Sort((a, b) => string.Compare(a.name, b.name, System.StringComparison.CurrentCulture)); constructs_scroll = GUILayout.BeginScrollView(constructs_scroll, GUILayout.Height(200), GUILayout.Width(window_width)); GUILayout.BeginVertical(); foreach (PackedVessel pv in vessels) { GUILayout.BeginHorizontal(); if (HangarGUI.PackedVesselLabel(pv, pv == highlighted_content ? Styles.white : Styles.label)) { if (highlighted_content != pv) { SetHighlightedContent(pv, ContentState.Fits); } else { SetHighlightedContent(null); } } if (GUILayout.Button("+1", Styles.open_button, GUILayout.Width(25))) { if (pv is PackedConstruct pc) { try_store_packed_vessel(pc.Clone(), false); } } if (GUILayout.Button("X", Styles.danger_button, GUILayout.Width(25))) { Storage.RemoveVessel(pv); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); GUILayout.EndScrollView(); //unfit constructs var constructs = Storage.UnfitConstucts; if (constructs.Count > 0) { GUILayout.Label("Unfit vessels:", Styles.active, GUILayout.ExpandWidth(true)); unfit_scroll = GUILayout.BeginScrollView(unfit_scroll, GUILayout.Height(100), GUILayout.Width(window_width)); GUILayout.BeginVertical(); foreach (PackedConstruct pc in Storage.UnfitConstucts) { GUILayout.BeginHorizontal(); if (HangarGUI.PackedVesselLabel(pc, pc == highlighted_content ? Styles.white : Styles.label)) { if (highlighted_content != pc) { SetHighlightedContent(pc, ContentState.DoesntFit); } else { SetHighlightedContent(null); } } if (GUILayout.Button("^", Styles.open_button, GUILayout.Width(25))) { if (try_store_packed_vessel(pc.Clone(), false)) { Storage.RemoveUnfit(pc); } } if (GUILayout.Button("X", Styles.danger_button, GUILayout.Width(25))) { Storage.RemoveUnfit(pc); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); GUILayout.EndScrollView(); } //common buttons if (GUILayout.Button("Clear", Styles.danger_button, GUILayout.ExpandWidth(true))) { Storage.ClearVessels(); } if (GUILayout.Button("Close", Styles.normal_button, GUILayout.ExpandWidth(true))) { Utils.LockControls(eLock, false); SetHighlightedContent(null); editing_content = false; } GUILayout.EndVertical(); GUIWindowBase.TooltipsAndDragWindow(); }
public static void RemoveWindow(GUIWindowBase window) { manager.allWindows.Remove(window); }
public static void AddWindow(GUIWindowBase window) { manager.allWindows.Add(window); }