Example #1
0
        // Draw a list item.  A few too many magic numbers in here so will need to tidy this a bit
        void DrawItem(ListItem item, Rect area, float x, float y, bool focus, bool selected)
        {
            bool drag      = (item == dragTarget);
            bool highlight = selected;

            if (selected && Event.current.type == EventType.Repaint)
            {
                Styles.evenBackground.Draw(new Rect(area.x, y, area.width, c_lineHeight), GUIContent.none, false, false, true, false);
            }
            else if (drag)
            {
                switch (dragAdjust)
                {
                case SelectDirection.Up:
                    if (item.PrevOpenVisible != item.Parent && Event.current.type == EventType.Repaint)
                    {
                        Styles.dragBackground.Draw(new Rect(x, y - 1, area.width, 2), GUIContent.none, false, false, true, false);
                    }
                    break;

                case SelectDirection.Down:
                    if (Event.current.type == EventType.Repaint)
                    {
                        Styles.dragBackground.Draw(new Rect(x, y - 1, area.width, 2), GUIContent.none, false, false, true, false);
                    }
                    break;

                default:
                    if (item.CanAccept || item.Parent.Change != null)
                    {
                        if (Event.current.type == EventType.Repaint)
                        {
                            Styles.dragBackground.Draw(new Rect(area.x, y, area.width, c_lineHeight), GUIContent.none, false, false, true, false);
                        }
                        highlight = true;
                    }
                    break;
                }
            }
            else if (dragTarget != null && item == dragTarget.Parent && dragAdjust != SelectDirection.Current)
            {
                if (Event.current.type == EventType.Repaint)
                {
                    Styles.dragBackground.Draw(new Rect(area.x, y, area.width, c_lineHeight), GUIContent.none, false, false, true, false);
                }
                highlight = true;
            }

            if (item.HasActions)
            {
                // Draw any actions available
                for (int i = 0; i < item.Actions.Length; ++i)
                {
                    calcSizeTmpContent.text = item.Actions[i];
                    Vector2 sz = GUI.skin.button.CalcSize(calcSizeTmpContent);
                    if (GUI.Button(new Rect(x, y, sz.x, c_lineHeight), item.Actions[i]))
                    {
                        // Action performed. Callback delegate
                        actionDelegate(item, i);
                    }
                    x += sz.x + 4; // offset by 4 px
                }
            }

            if (item.CanExpand)
            {
                EditorGUI.Foldout(new Rect(x, y, 16, c_lineHeight), item.Expanded, GUIContent.none);
            }

            Texture icon = item.Icon;

            Color tmpColor        = GUI.color;
            Color tmpContentColor = GUI.contentColor;

            // This should not be an else statement as the previous if can set icon
            if (!item.Dummy || item.Change != null)
            {
                // If there is no icon set then we look for cached items
                if (icon == null)
                {
                    icon = InternalEditorUtility.GetIconForFile(item.Name);
                    //                  icon = defaultIcon;
                }

                var iconRect = new Rect(x + 14, y, 16, c_lineHeight);

                if (selected)
                {
                    Texture activeIcon = EditorUtility.GetIconInActiveState(icon);
                    if (activeIcon != null)
                    {
                        icon = activeIcon;
                    }
                }

                if (icon != null)
                {
                    GUI.DrawTexture(iconRect, icon);
                }

                if (item.Asset != null)
                {
                    bool   drawOverlay = true;
                    string vcsType     = VersionControlSettings.mode;
                    if (vcsType == ExternalVersionControl.Disabled ||
                        vcsType == ExternalVersionControl.AutoDetect ||
                        vcsType == ExternalVersionControl.Generic)
                    {
                        drawOverlay = false; // no overlays for these version control systems
                    }
                    if (drawOverlay)
                    {
                        Rect overlayRect = iconRect;
                        overlayRect.width += 12;
                        overlayRect.x     -= 6;
                        Overlay.DrawOverlay(item.Asset, overlayRect);
                    }
                }
            }

            if (Event.current.type != EventType.Repaint)
            {
                return;
            }

            GUIStyle label = item.Change != null ? Styles.changeset : Styles.asset;

            string  displayName     = DisplayName(item);
            Vector2 displayNameSize = label.CalcSize(EditorGUIUtility.TempContent(displayName));
            float   labelOffsetX    = x + 32;

            Rect textRect = new Rect(labelOffsetX, y, area.width - labelOffsetX, c_lineHeight + 2);

            int startIndex = -1;

            if (!string.IsNullOrEmpty(filter))
            {
                startIndex = displayName.IndexOf(filter, StringComparison.OrdinalIgnoreCase);
            }

            GUIContent content = new GUIContent(displayName);

            if (item.Dummy)
            {
                GUI.Label(textRect, content, Styles.meta);
            }
            else if (startIndex == -1 || item.Asset == null || Event.current.type != EventType.Repaint)
            {
                label.Draw(textRect, content, false, false, selected, selected);
            }
            else
            {
                int endIndex = startIndex + filter.Length;
                label.DrawWithTextSelection(textRect, content, selected, selected, startIndex, endIndex, false, GUI.skin.settings.selectionColor);
            }

            float spaceBefore       = labelOffsetX + displayNameSize.x + (item.Change != null ? 10 : 2);
            Rect  metaPosition      = new Rect(spaceBefore, y, area.width - spaceBefore, c_lineHeight + 2);
            int   visibleChildCount = item.VisibleChildCount;

            if (HasHiddenMetaFile(item))
            {
                Styles.meta.Draw(metaPosition, GUIContent.Temp("+meta"), false, false, selected, selected);
            }

            if (visibleChildCount > 0)
            {
                Styles.meta.Draw(metaPosition, GUIContent.Temp($"{visibleChildCount} files"), false, false, selected, selected);
            }
        }
Example #2
0
        internal void OnGUI()
        {
            Event e = Event.current;

            LoadIcons();

            if (!m_HasUpdatedGuiStyles)
            {
                m_LineHeight   = Mathf.RoundToInt(Constants.ErrorStyle.lineHeight);
                m_BorderHeight = Constants.ErrorStyle.border.top + Constants.ErrorStyle.border.bottom;
                UpdateListView();
            }

            GUILayout.BeginHorizontal(Constants.Toolbar);

            // Clear button and clearing options
            bool clearClicked = false;

            if (EditorGUILayout.DropDownToggle(ref clearClicked, Constants.Clear, EditorStyles.toolbarDropDownToggle))
            {
                var clearOnPlay  = HasFlag(ConsoleFlags.ClearOnPlay);
                var clearOnBuild = HasFlag(ConsoleFlags.ClearOnBuild);

                GenericMenu menu = new GenericMenu();
                menu.AddItem(Constants.ClearOnPlay, clearOnPlay, () => { SetFlag(ConsoleFlags.ClearOnPlay, !clearOnPlay); });
                menu.AddItem(Constants.ClearOnBuild, clearOnBuild, () => { SetFlag(ConsoleFlags.ClearOnBuild, !clearOnBuild); });
                var rect = GUILayoutUtility.GetLastRect();
                rect.y += EditorGUIUtility.singleLineHeight;
                menu.DropDown(rect);
            }
            if (clearClicked)
            {
                LogEntries.Clear();
                GUIUtility.keyboardControl = 0;
            }

            int currCount = LogEntries.GetCount();

            if (m_ListView.totalRows != currCount)
            {
                // scroll bar was at the bottom?
                if (m_ListView.scrollPos.y >= m_ListView.rowHeight * m_ListView.totalRows - ms_LVHeight)
                {
                    m_ListView.scrollPos.y = currCount * RowHeight - ms_LVHeight;
                }
            }

            bool wasCollapsed = HasFlag(ConsoleFlags.Collapse);

            SetFlag(ConsoleFlags.Collapse, GUILayout.Toggle(wasCollapsed, Constants.Collapse, Constants.MiniButton));

            bool collapsedChanged = (wasCollapsed != HasFlag(ConsoleFlags.Collapse));

            if (collapsedChanged)
            {
                // unselect if collapsed flag changed
                m_ListView.row = -1;

                // scroll to bottom
                m_ListView.scrollPos.y = LogEntries.GetCount() * RowHeight;
            }

            if (HasSpaceForExtraButtons())
            {
                SetFlag(ConsoleFlags.ErrorPause, GUILayout.Toggle(HasFlag(ConsoleFlags.ErrorPause), Constants.ErrorPause, Constants.MiniButton));
                PlayerConnectionGUILayout.ConnectionTargetSelectionDropdown(m_ConsoleAttachToPlayerState, EditorStyles.toolbarDropDown);
            }

            GUILayout.FlexibleSpace();

            // Search bar
            if (HasSpaceForExtraButtons())
            {
                SearchField(e);
            }

            // Flags
            int errorCount = 0, warningCount = 0, logCount = 0;

            LogEntries.GetCountsByType(ref errorCount, ref warningCount, ref logCount);
            EditorGUI.BeginChangeCheck();
            bool setLogFlag     = GUILayout.Toggle(HasFlag(ConsoleFlags.LogLevelLog), new GUIContent((logCount <= 999 ? logCount.ToString() : "999+"), logCount > 0 ? iconInfoSmall : iconInfoMono), Constants.MiniButton);
            bool setWarningFlag = GUILayout.Toggle(HasFlag(ConsoleFlags.LogLevelWarning), new GUIContent((warningCount <= 999 ? warningCount.ToString() : "999+"), warningCount > 0 ? iconWarnSmall : iconWarnMono), Constants.MiniButton);
            bool setErrorFlag   = GUILayout.Toggle(HasFlag(ConsoleFlags.LogLevelError), new GUIContent((errorCount <= 999 ? errorCount.ToString() : "999+"), errorCount > 0 ? iconErrorSmall : iconErrorMono), Constants.MiniButtonRight);

            // Active entry index may no longer be valid
            if (EditorGUI.EndChangeCheck())
            {
                SetActiveEntry(null);
            }

            SetFlag(ConsoleFlags.LogLevelLog, setLogFlag);
            SetFlag(ConsoleFlags.LogLevelWarning, setWarningFlag);
            SetFlag(ConsoleFlags.LogLevelError, setErrorFlag);

            GUILayout.EndHorizontal();

            // Console entries
            SplitterGUILayout.BeginVerticalSplit(spl);

            GUIContent tempContent      = new GUIContent();
            int        id               = GUIUtility.GetControlID(0);
            int        rowDoubleClicked = -1;

            /////@TODO: Make Frame selected work with ListViewState
            using (new GettingLogEntriesScope(m_ListView))
            {
                int  selectedRow      = -1;
                bool openSelectedItem = false;
                bool collapsed        = HasFlag(ConsoleFlags.Collapse);
                foreach (ListViewElement el in ListViewGUI.ListView(m_ListView, ListViewOptions.wantsRowMultiSelection, Constants.Box))
                {
                    if (e.type == EventType.MouseDown && e.button == 0 && el.position.Contains(e.mousePosition))
                    {
                        selectedRow = m_ListView.row;
                        if (e.clickCount == 2)
                        {
                            openSelectedItem = true;
                        }
                    }
                    else if (e.type == EventType.Repaint)
                    {
                        int    mode = 0;
                        string text = null;
                        LogEntries.GetLinesAndModeFromEntryInternal(el.row, Constants.LogStyleLineCount, ref mode, ref text);
                        bool entryIsSelected = m_ListView.selectedItems != null && el.row < m_ListView.selectedItems.Length && m_ListView.selectedItems[el.row];

                        // offset value in x for icon and text
                        var offset = Constants.LogStyleLineCount == 1 ? 4 : 8;

                        // Draw the background
                        GUIStyle s = el.row % 2 == 0 ? Constants.OddBackground : Constants.EvenBackground;
                        s.Draw(el.position, false, false, entryIsSelected, false);

                        // Draw the icon
                        GUIStyle iconStyle = GetStyleForErrorMode(mode, true, Constants.LogStyleLineCount == 1);
                        Rect     iconRect  = el.position;
                        iconRect.x += offset;
                        iconRect.y += 2;

                        iconStyle.Draw(iconRect, false, false, entryIsSelected, false);

                        // Draw the text
                        tempContent.text = text;
                        GUIStyle errorModeStyle =
                            GetStyleForErrorMode(mode, false, Constants.LogStyleLineCount == 1);
                        var textRect = el.position;
                        textRect.x += offset;

                        if (string.IsNullOrEmpty(m_SearchText))
                        {
                            errorModeStyle.Draw(textRect, tempContent, id, m_ListView.row == el.row);
                        }
                        else
                        {
                            //the whole text contains the searchtext, we have to know where it is
                            int startIndex = text.IndexOf(m_SearchText, StringComparison.OrdinalIgnoreCase);
                            if (startIndex == -1) // the searchtext is not in the visible text, we don't show the selection
                            {
                                errorModeStyle.Draw(textRect, tempContent, id, m_ListView.row == el.row);
                            }
                            else // the searchtext is visible, we show the selection
                            {
                                int endIndex = startIndex + m_SearchText.Length;

                                const bool isActive          = false;
                                const bool hasKeyboardFocus  = true; // This ensure we draw the selection text over the label.
                                const bool drawAsComposition = false;
                                Color      selectionColor    = GUI.skin.settings.selectionColor;

                                errorModeStyle.DrawWithTextSelection(textRect, tempContent, isActive, hasKeyboardFocus, startIndex, endIndex, drawAsComposition, selectionColor);
                            }
                        }

                        if (collapsed)
                        {
                            Rect badgeRect = el.position;
                            tempContent.text = LogEntries.GetEntryCount(el.row)
                                               .ToString(CultureInfo.InvariantCulture);
                            Vector2 badgeSize = Constants.CountBadge.CalcSize(tempContent);

                            if (Constants.CountBadge.fixedHeight > 0)
                            {
                                badgeSize.y = Constants.CountBadge.fixedHeight;
                            }
                            badgeRect.xMin  = badgeRect.xMax - badgeSize.x;
                            badgeRect.yMin += ((badgeRect.yMax - badgeRect.yMin) - badgeSize.y) * 0.5f;
                            badgeRect.x    -= 5f;
                            GUI.Label(badgeRect, tempContent, Constants.CountBadge);
                        }
                    }
                }

                if (selectedRow != -1)
                {
                    if (m_ListView.scrollPos.y >= m_ListView.rowHeight * m_ListView.totalRows - ms_LVHeight)
                    {
                        m_ListView.scrollPos.y = m_ListView.rowHeight * m_ListView.totalRows - ms_LVHeight - 1;
                    }
                }

                // Make sure the selected entry is up to date
                if (m_ListView.totalRows == 0 || m_ListView.row >= m_ListView.totalRows || m_ListView.row < 0)
                {
                    if (m_ActiveText.Length != 0)
                    {
                        SetActiveEntry(null);
                    }
                }
                else
                {
                    LogEntry entry = new LogEntry();
                    LogEntries.GetEntryInternal(m_ListView.row, entry);
                    SetActiveEntry(entry);

                    // see if selected entry changed. if so - clear additional info
                    LogEntries.GetEntryInternal(m_ListView.row, entry);
                    if (m_ListView.selectionChanged || !m_ActiveText.Equals(entry.message))
                    {
                        SetActiveEntry(entry);
                    }

                    // If copy, get the messages from selected rows
                    if (e.type == EventType.ExecuteCommand && e.commandName == EventCommandNames.Copy && m_ListView.selectedItems != null)
                    {
                        m_CopyString.Clear();
                        for (int rowIndex = 0; rowIndex < m_ListView.selectedItems.Length; rowIndex++)
                        {
                            if (m_ListView.selectedItems[rowIndex])
                            {
                                LogEntries.GetEntryInternal(rowIndex, entry);
                                m_CopyString.AppendLine(entry.message);
                            }
                        }
                    }
                }
                // Open entry using return key
                if ((GUIUtility.keyboardControl == m_ListView.ID) && (e.type == EventType.KeyDown) &&
                    (e.keyCode == KeyCode.Return) && (m_ListView.row != 0))
                {
                    selectedRow      = m_ListView.row;
                    openSelectedItem = true;
                }

                if (e.type != EventType.Layout && ListViewGUI.ilvState.rectHeight != 1)
                {
                    ms_LVHeight = ListViewGUI.ilvState.rectHeight;
                }

                if (openSelectedItem)
                {
                    rowDoubleClicked = selectedRow;
                    e.Use();
                }
            }

            // Prevent dead locking in EditorMonoConsole by delaying callbacks (which can log to the console) until after LogEntries.EndGettingEntries() has been
            // called (this releases the mutex in EditorMonoConsole so logging again is allowed). Fix for case 1081060.
            if (rowDoubleClicked != -1)
            {
                LogEntries.RowGotDoubleClicked(rowDoubleClicked);
            }


            // Display active text (We want word wrapped text with a vertical scrollbar)
            m_TextScroll = GUILayout.BeginScrollView(m_TextScroll, Constants.Box);

            string stackWithHyperlinks = StacktraceWithHyperlinks(m_ActiveText);
            float  height = Constants.MessageStyle.CalcHeight(GUIContent.Temp(stackWithHyperlinks), position.width);

            EditorGUILayout.SelectableLabel(stackWithHyperlinks, Constants.MessageStyle, GUILayout.ExpandWidth(true), GUILayout.ExpandHeight(true), GUILayout.MinHeight(height + 10));

            GUILayout.EndScrollView();

            SplitterGUILayout.EndVerticalSplit();

            // Copy & Paste selected item
            if ((e.type == EventType.ValidateCommand || e.type == EventType.ExecuteCommand) && e.commandName == EventCommandNames.Copy && m_CopyString != null)
            {
                if (e.type == EventType.ExecuteCommand)
                {
                    EditorGUIUtility.systemCopyBuffer = m_CopyString.ToString();
                }
                e.Use();
            }
        }
        void OnGUI()
        {
            Event e = Event.current;

            LoadIcons();
            LogEntries.wrapped.UpdateEntries();

            if (!m_HasUpdatedGuiStyles)
            {
                m_LineHeight   = Mathf.RoundToInt(Constants.ErrorStyle.lineHeight);
                m_BorderHeight = Constants.ErrorStyle.border.top + Constants.ErrorStyle.border.bottom;
                UpdateListView();
            }

            GUILayout.BeginHorizontal(Constants.Toolbar);

            if (GUILayout.Button(Constants.ClearLabel, Constants.MiniButton))
            {
                LogEntries.Clear();
                GUIUtility.keyboardControl = 0;
            }

            int currCount = LogEntries.wrapped.GetCount();

            if (m_ListView.totalRows != currCount && m_ListView.totalRows > 0)
            {
                // scroll bar was at the bottom?
                if (m_ListView.scrollPos.y >= m_ListView.rowHeight * m_ListView.totalRows - ms_LVHeight)
                {
                    m_ListView.scrollPos.y = currCount * RowHeight - ms_LVHeight;
                }
            }

            if (LogEntries.wrapped.searchFrame)
            {
                LogEntries.wrapped.searchFrame = false;
                int selectedIndex = LogEntries.wrapped.GetSelectedEntryIndex();
                if (selectedIndex != -1)
                {
                    int showIndex = selectedIndex + 1;
                    if (currCount > showIndex)
                    {
                        int showCount = ms_LVHeight / RowHeight;
                        showIndex = showIndex + showCount / 2;
                    }
                    m_ListView.scrollPos.y = showIndex * RowHeight - ms_LVHeight;
                }
            }

            EditorGUILayout.Space();

            bool wasCollapsed = LogEntries.wrapped.collapse;

            LogEntries.wrapped.collapse = GUILayout.Toggle(wasCollapsed, Constants.CollapseLabel, Constants.MiniButton);

            bool collapsedChanged = (wasCollapsed != LogEntries.wrapped.collapse);

            if (collapsedChanged)
            {
                // unselect if collapsed flag changed
                m_ListView.row = -1;

                // scroll to bottom
                m_ListView.scrollPos.y = LogEntries.wrapped.GetCount() * RowHeight;
            }

            SetFlag(ConsoleFlags.ClearOnPlay, GUILayout.Toggle(HasFlag(ConsoleFlags.ClearOnPlay), Constants.ClearOnPlayLabel, Constants.MiniButton));
#if UNITY_2019_1_OR_NEWER
            SetFlag(ConsoleFlags.ClearOnBuild, GUILayout.Toggle(HasFlag(ConsoleFlags.ClearOnBuild), Constants.ClearOnBuildLabel, Constants.MiniButton));
#endif
            SetFlag(ConsoleFlags.ErrorPause, GUILayout.Toggle(HasFlag(ConsoleFlags.ErrorPause), Constants.ErrorPauseLabel, Constants.MiniButton));

#if UNITY_2018_3_OR_NEWER
            ConnectionGUILayout.AttachToPlayerDropdown(m_ConsoleAttachToPlayerState, EditorStyles.toolbarDropDown);
#endif

            EditorGUILayout.Space();

            if (m_DevBuild)
            {
                GUILayout.FlexibleSpace();
                SetFlag(ConsoleFlags.StopForAssert, GUILayout.Toggle(HasFlag(ConsoleFlags.StopForAssert), Constants.StopForAssertLabel, Constants.MiniButton));
                SetFlag(ConsoleFlags.StopForError, GUILayout.Toggle(HasFlag(ConsoleFlags.StopForError), Constants.StopForErrorLabel, Constants.MiniButton));
            }

            GUILayout.FlexibleSpace();

            // Search bar
            GUILayout.Space(4f);
            SearchField(e);

            int errorCount = 0, warningCount = 0, logCount = 0;
            LogEntries.wrapped.GetCountsByType(ref errorCount, ref warningCount, ref logCount);
            EditorGUI.BeginChangeCheck();
            bool setLogFlag     = GUILayout.Toggle(LogEntries.wrapped.HasFlag((int)ConsoleFlags.LogLevelLog), new GUIContent((logCount <= 999 ? logCount.ToString() : "999+"), logCount > 0 ? iconInfoSmall : iconInfoMono), Constants.MiniButton);
            bool setWarningFlag = GUILayout.Toggle(LogEntries.wrapped.HasFlag((int)ConsoleFlags.LogLevelWarning), new GUIContent((warningCount <= 999 ? warningCount.ToString() : "999+"), warningCount > 0 ? iconWarnSmall : iconWarnMono), Constants.MiniButton);
            bool setErrorFlag   = GUILayout.Toggle(LogEntries.wrapped.HasFlag((int)ConsoleFlags.LogLevelError), new GUIContent((errorCount <= 999 ? errorCount.ToString() : "999+"), errorCount > 0 ? iconErrorSmall : iconErrorMono), Constants.MiniButton);
            // Active entry index may no longer be valid
            if (EditorGUI.EndChangeCheck())
            {
            }

            LogEntries.wrapped.SetFlag((int)ConsoleFlags.LogLevelLog, setLogFlag);
            LogEntries.wrapped.SetFlag((int)ConsoleFlags.LogLevelWarning, setWarningFlag);
            LogEntries.wrapped.SetFlag((int)ConsoleFlags.LogLevelError, setErrorFlag);

            if (GUILayout.Button(new GUIContent(errorCount > 0 ? iconFirstErrorSmall : iconFirstErrorMono, Constants.FirstErrorLabel), Constants.MiniButton))
            {
                int firstErrorIndex = LogEntries.wrapped.GetFirstErrorEntryIndex();
                if (firstErrorIndex != -1)
                {
                    SetActiveEntry(firstErrorIndex);
                    LogEntries.wrapped.searchFrame = true;
                }
            }

            GUILayout.EndHorizontal();

            SplitterGUILayout.BeginVerticalSplit(spl);
            int rowHeight = RowHeight;
            EditorGUIUtility.SetIconSize(new Vector2(rowHeight, rowHeight));
            GUIContent tempContent      = new GUIContent();
            int        id               = GUIUtility.GetControlID(0);
            int        rowDoubleClicked = -1;

            /////@TODO: Make Frame selected work with ListViewState
            using (new GettingLogEntriesScope(m_ListView))
            {
                int  selectedRow      = -1;
                bool openSelectedItem = false;
                bool collapsed        = LogEntries.wrapped.collapse;
                foreach (ListViewElement el in ListViewGUI.ListView(m_ListView, Constants.Box))
                {
                    if (e.type == EventType.MouseDown && e.button == 0 && el.position.Contains(e.mousePosition))
                    {
                        m_ListView.row = el.row;
                        selectedRow    = el.row;
                        if (e.clickCount == 2)
                        {
                            openSelectedItem = true;
                        }
                    }
                    else if (e.type == EventType.Repaint)
                    {
                        int    mode           = 0;
                        int    entryCount     = 0;
                        int    searchIndex    = 0;
                        int    searchEndIndex = 0;
                        string text           = LogEntries.wrapped.GetEntryLinesAndFlagAndCount(el.row, ref mode, ref entryCount,
                                                                                                ref searchIndex, ref searchEndIndex);
                        ConsoleFlags flag       = (ConsoleFlags)mode;
                        bool         isSelected = LogEntries.wrapped.IsEntrySelected(el.row);

                        // Draw the background
                        GUIStyle s = el.row % 2 == 0 ? Constants.OddBackground : Constants.EvenBackground;
                        s.Draw(el.position, false, false, isSelected, false);

                        // Draw the icon
#if !UNITY_2017_3_OR_NEWER
                        if (Constants.LogStyleLineCount == 1)
                        {
                            Rect rt = el.position;
                            rt.x     += 6f;
                            rt.y     += 2f;
                            rt.width  = 16f;
                            rt.height = 16f;
                            GUI.DrawTexture(rt, GetIconForErrorMode(flag, false));
                        }
                        else
#endif
                        {
                            GUIStyle iconStyle = GetStyleForErrorMode(flag, true, Constants.LogStyleLineCount == 1);
                            iconStyle.Draw(el.position, false, false, isSelected, false);
                        }

                        // Draw the text
                        tempContent.text = text;
                        GUIStyle errorModeStyle = GetStyleForErrorMode(flag, false, Constants.LogStyleLineCount == 1);

                        if (string.IsNullOrEmpty(LogEntries.wrapped.searchString) || searchIndex == -1 || searchIndex >= text.Length)
                        {
                            errorModeStyle.Draw(el.position, tempContent, id, isSelected);
                        }
                        else
                        {
                            errorModeStyle.DrawWithTextSelection(el.position, tempContent, GUIUtility.keyboardControl, searchIndex, searchEndIndex);
                        }

                        if (collapsed)
                        {
                            Rect badgeRect = el.position;
                            tempContent.text = entryCount.ToString(CultureInfo.InvariantCulture);
                            Vector2 badgeSize = Constants.CountBadge.CalcSize(tempContent);
                            badgeRect.xMin  = badgeRect.xMax - badgeSize.x;
                            badgeRect.yMin += ((badgeRect.yMax - badgeRect.yMin) - badgeSize.y) * 0.5f;
                            badgeRect.x    -= 5f;
                            GUI.Label(badgeRect, tempContent, Constants.CountBadge);
                        }
                    }
                }

                if (selectedRow != -1)
                {
                    if (m_ListView.scrollPos.y >= m_ListView.rowHeight * m_ListView.totalRows - ms_LVHeight)
                    {
                        m_ListView.scrollPos.y = m_ListView.rowHeight * m_ListView.totalRows - ms_LVHeight - 1;
                    }
                }

                // Make sure the selected entry is up to date
                if (m_ListView.totalRows == 0 || m_ListView.row >= m_ListView.totalRows || m_ListView.row < 0)
                {
                }
                else
                {
                    if (m_ListView.selectionChanged)
                    {
                        SetActiveEntry(m_ListView.row);
                    }
                }

                // Open entry using return key
                if ((GUIUtility.keyboardControl == m_ListView.ID) && (e.type == EventType.KeyDown) && (e.keyCode == KeyCode.Return) && (m_ListView.row != 0))
                {
                    selectedRow      = m_ListView.row;
                    openSelectedItem = true;
                }

                if (e.type != EventType.Layout && ListViewGUI.ilvState.rectHeight != 1)
                {
                    ms_LVHeight = ListViewGUI.ilvState.rectHeight;
                }

                if (openSelectedItem)
                {
                    rowDoubleClicked = selectedRow;
                    e.Use();
                }

                if (selectedRow != -1)
                {
                    SetActiveEntry(selectedRow);
                }
            }

            // Prevent dead locking in EditorMonoConsole by delaying callbacks (which can log to the console) until after LogEntries.EndGettingEntries() has been
            // called (this releases the mutex in EditorMonoConsole so logging again is allowed). Fix for case 1081060.
            if (rowDoubleClicked != -1)
            {
                LogEntries.wrapped.StacktraceListView_RowGotDoubleClicked();
            }

            EditorGUIUtility.SetIconSize(Vector2.zero);

            StacktraceListView(e, tempContent);

            SplitterGUILayout.EndVerticalSplit();

            // Copy & Paste selected item
            if ((e.type == EventType.ValidateCommand || e.type == EventType.ExecuteCommand) && e.commandName == "Copy")
            {
                if (e.type == EventType.ExecuteCommand)
                {
                    LogEntries.wrapped.StacktraceListView_CopyAll();
                }
                e.Use();
            }
        }