public void InitWithBaseScene(GUIShiZhuangSceneV2 baseScene, GUIShiZhuangItemTable baseLayer) { this.mBaseScene = baseScene; this.mBaseLayer = baseLayer; this.CreateObjects(); this.mShiZhuangTxt2 = Singleton<StringManager>.Instance.GetString("shiZhuangTxt2"); this.mShiZhuangTxt3 = Singleton<StringManager>.Instance.GetString("shiZhuangTxt3"); this.mTimeTxt3 = Singleton<StringManager>.Instance.GetString("timeTxt3"); }
private void CreateObjects() { Transform transform = base.transform.Find("UIMiddle"); this.mGUIShiZhuangItemTable = transform.Find("winBg/rightInfo/contentPanel/contents").gameObject.AddComponent<GUIShiZhuangItemTable>(); this.mGUIShiZhuangItemTable.maxPerLine = 3; this.mGUIShiZhuangItemTable.arrangement = UICustomGrid.Arrangement.Vertical; this.mGUIShiZhuangItemTable.cellWidth = 180f; this.mGUIShiZhuangItemTable.cellHeight = 220f; this.mGUIShiZhuangItemTable.InitWithBaseScene(this); UILabel component = transform.Find("winBg/rightInfo/tipTxt").GetComponent<UILabel>(); component.text = Singleton<StringManager>.Instance.GetString("shiZhuangTxt1"); Transform transform2 = transform.Find("flower"); Transform transform3 = transform2.Find("bottomPanel/bottomInfo"); this.mJinDuNum = transform3.Find("jinDuTxt/num").GetComponent<UILabel>(); Transform transform4 = transform3.Find("curEffectTxt"); this.mCurEffect0 = transform4.Find("num0").GetComponent<UILabel>(); this.mMaxEffectTxt = transform3.Find("maxEffectTxt").GetComponent<UILabel>(); this.mMaxEffect = this.mMaxEffectTxt.transform.Find("num").GetComponent<UILabel>(); this.mFashionTimeTip = transform3.Find("tipTxt").GetComponent<UILabel>(); this.mFashionTimeTip.text = string.Empty; this.mCardModel = transform2.Find("modelPos").gameObject; }