protected override void InitObjects() { this.mBaseScene = (this.mOriginal as GUISelectLopetBagScene); }
public void InitWithBaseScene(GUISelectLopetBagScene baseScene) { this.mBaseScene = baseScene; this.CreateObjects(); }
protected override void InitObjects() { this.mBaseScene = (this.mOriginal as GUISelectLopetBagScene); }
public void InitWithBaseScene(GUISelectLopetBagScene baseScene) { this.mBaseScene = baseScene; this.CreateObjects(); }