public void InitWithBaseScene(GUISelectEquipBagScene baseScene, int socketSlot, int equipSlot) { this.mBaseScene = baseScene; this.mSocketSlot = socketSlot; this.mEquipSlot = equipSlot; this.CreateObjects(); }
protected override void InitObjects() { this.mBaseScene = (this.mOriginal as GUISelectEquipBagScene); this.mRefineLevel.transform.localPosition = new Vector3(67.25f, 20f, 0f); }