// Use this for initialization
 void Start()
 {
     this.printer = GetComponent <GUIPrinter>();
     i            = 0;
     prompts      = new List <string>();
     prompts.Add("Welcome to Linear Properties!");
     prompts.Add("Welcome to Area Calculation!");
     prompts.Add("Welcome to Volume Calculation!");
     printer.Text = prompts[i % 3];
 }
 // Use this for initialization
 void Start()
 {
     this.printer = GetComponent <GUIPrinter>();
     this.mode    = Settings.mode;
     this.i       = 0;
     objects      = new List <Transform>();
     linears      = new List <string>();
     areas        = new List <string>();
     volumes      = new List <string>();
     objects.Add(cubePrefab);
     objects.Add(cylinderPrefab);
     objects.Add(spherePrefab);
     this.objPos.x = -8;
     this.objPos.y = 4;
     this.objPos.z = 2;
 }