// Use this for initialization void Start() { this.printer = GetComponent <GUIPrinter>(); i = 0; prompts = new List <string>(); prompts.Add("Welcome to Linear Properties!"); prompts.Add("Welcome to Area Calculation!"); prompts.Add("Welcome to Volume Calculation!"); printer.Text = prompts[i % 3]; }
// Use this for initialization void Start() { this.printer = GetComponent <GUIPrinter>(); this.mode = Settings.mode; this.i = 0; objects = new List <Transform>(); linears = new List <string>(); areas = new List <string>(); volumes = new List <string>(); objects.Add(cubePrefab); objects.Add(cylinderPrefab); objects.Add(spherePrefab); this.objPos.x = -8; this.objPos.y = 4; this.objPos.z = 2; }